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Chain Chomp bites down! There aren't many kirby hacks that have different models, so I wanted to change that, anyway, lets get to the stats:
Animated eyes
Custom 1024 base textures that I vectored and then scaled down later (link here: http://imgur.com/a/GbF57)
All preview images, included as always
Chain limbs with reflections so that the skin actually fits the bones, I hate hacks that just don't have limbs.
As always, enjoy!
Animated eyes
Custom 1024 base textures that I vectored and then scaled down later (link here: http://imgur.com/a/GbF57)
All preview images, included as always
Chain limbs with reflections so that the skin actually fits the bones, I hate hacks that just don't have limbs.
As always, enjoy!






Koopa Shells out the punches!
Aside from bad puns, this import is nearly perfect, it's got proper lighting and a custom shell, along with slight reflections on the shell, all your standard stuff.
It's also legally rigged to fit the bones, which caused some weird stuff on koopa's joints but it's only noticeable if you pause and look yourself. BP/csp/stock included as usual.
Aside from bad puns, this import is nearly perfect, it's got proper lighting and a custom shell, along with slight reflections on the shell, all your standard stuff.
It's also legally rigged to fit the bones, which caused some weird stuff on koopa's joints but it's only noticeable if you pause and look yourself. BP/csp/stock included as usual.










Follow my workshop for more content updates! http://forums.kc-mm.com/index.php?topic=67060.0
The Hammer Bros. bash their way through! (FINALLY)
Seeing as how 99% of all Ice Climber Imports are either just recolors or resized etc. I thought I'd add one of my own that seemed a bit obvious.
All images are included, and there are two versions you can use so that you can play with either Bro. as the primary!
As always, all preview images are included, enjoy!
The Hammer Bros. bash their way through! (FINALLY)
Seeing as how 99% of all Ice Climber Imports are either just recolors or resized etc. I thought I'd add one of my own that seemed a bit obvious.
All images are included, and there are two versions you can use so that you can play with either Bro. as the primary!
As always, all preview images are included, enjoy!




Back and less annoying than ever! Brinstar Depths returns from melee with a lot of changes:
Kraid no longer spins the stage around.
Main stage and side platforms now have grabbable ledges.
All vertical walls are jumpable.
Blue thingys on top of the stage were moved, one out of the way and the other to make the stage more flat at the end.
Camera refocused on center stage.
Death and camera boundaries are now fixed so you don't practically die on screen like in melee.
Collisions completely redone from scratch with over 180% accuracy of the original stage.
Hope you guys enjoy! Credit to the guys who got the beta stage from melee, without them, I couldn't have made this!
Kraid no longer spins the stage around.
Main stage and side platforms now have grabbable ledges.
All vertical walls are jumpable.
Blue thingys on top of the stage were moved, one out of the way and the other to make the stage more flat at the end.
Camera refocused on center stage.
Death and camera boundaries are now fixed so you don't practically die on screen like in melee.
Collisions completely redone from scratch with over 180% accuracy of the original stage.
Hope you guys enjoy! Credit to the guys who got the beta stage from melee, without them, I couldn't have made this!




EDIT 2: Did a major update to all shaders and fixed some bugs.
EDIT: Updated the shaders so that you will blink when falling helpless and flash white when L cancelling/dodging.
Shadow Mario vandalizes the competition! Got tired of seeing a bunch of non-transparent shadow Marios on the vault, so I took the reflection texture straight from sunshine, made some custom materials/textures, and bam.
All images included as always, enjoy!
EDIT: Updated the shaders so that you will blink when falling helpless and flash white when L cancelling/dodging.
Shadow Mario vandalizes the competition! Got tired of seeing a bunch of non-transparent shadow Marios on the vault, so I took the reflection texture straight from sunshine, made some custom materials/textures, and bam.
All images included as always, enjoy!



Mega Swampert swamps the competition! There were some small issues rigging this but it should look fine during gameplay, hard to match the body type of mega swampert over DK when they're so different.
All images and stuff are included, has metal texture and FS eyes. Enjoy!
EDIT: No longer freezes! Also shrank file size to less than half of its original size.
The mode also now includes three versions, a normal shaded one, one with soft cell shading so it's got the clean-ness of brawl and retains its cell shading from pokemon ORAS, and one that has hard cell shading to emulate pokemon ORAS's style exactly!
Here's a pic: http://i.imgur.com/vKQ0jdq.gifv
All images and stuff are included, has metal texture and FS eyes. Enjoy!
EDIT: No longer freezes! Also shrank file size to less than half of its original size.
The mode also now includes three versions, a normal shaded one, one with soft cell shading so it's got the clean-ness of brawl and retains its cell shading from pokemon ORAS, and one that has hard cell shading to emulate pokemon ORAS's style exactly!
Here's a pic: http://i.imgur.com/vKQ0jdq.gifv









From the depths of outer space comes deoxys!
I loved this hack but it had too many errors with it, so I decided to fix em' up!
The lighting is mostly fixed, aka the model isn't glaringly bight anymore.
Completely rextured the entire thing in 1024x! And it doesn't lag :)
Fixed up some of the rigging on the model, not 100% complete yet but the bones are still in place and it follows them tightly.
I loved this hack but it had too many errors with it, so I decided to fix em' up!
The lighting is mostly fixed, aka the model isn't glaringly bight anymore.
Completely rextured the entire thing in 1024x! And it doesn't lag :)
Fixed up some of the rigging on the model, not 100% complete yet but the bones are still in place and it follows them tightly.



I thought that the "room to smash" result screen was a bit dull, so I modified it a bit! There's a lot of easter eggs within the stage.
The bed was also removed because nobody's going to be sleeping while playing smash, and I also moved the left chair and the table so that they no longer overlap the characters.
The "Ready for the next fight" was also changed to "press start already, jerk." For those with slow friends.
The bed was also removed because nobody's going to be sleeping while playing smash, and I also moved the left chair and the table so that they no longer overlap the characters.
The "Ready for the next fight" was also changed to "press start already, jerk." For those with slow friends.









Download the .ZIP version of the files! They're more updated than the loose files I include, those are there to show you what's included in the .zip
Here's a more competitive version of great bay! I moved the platforms all down to the water and centered the camera around them, the water is also swimmable too. Tingle and the turtle has been moved back as to not get in the way.
There is now a non-swmmable version added! CPUs will still act weird though, fixing that now.
ledges fixed.
Here's a more competitive version of great bay! I moved the platforms all down to the water and centered the camera around them, the water is also swimmable too. Tingle and the turtle has been moved back as to not get in the way.
There is now a non-swmmable version added! CPUs will still act weird though, fixing that now.
ledges fixed.



UPDATED! 2/3/14
An editied version of the "meta ridley fight stage" which removes ridley and improves on the camera/collisions of the stage.
The camera is now focused on the center of the ship and the boundaries are equal on each side so that the fight doesn't stay on one side of the stage.
Camera is also 3.0
Fixed the back collisions of the stage so that you cant get stuck on the back edge!
An editied version of the "meta ridley fight stage" which removes ridley and improves on the camera/collisions of the stage.
The camera is now focused on the center of the ship and the boundaries are equal on each side so that the fight doesn't stay on one side of the stage.
Camera is also 3.0
Fixed the back collisions of the stage so that you cant get stuck on the back edge!






Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010