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353 February 26th, 2021

Mafia Mario Moveset (Final Version) [SSB CLRS] by Lasercraft32 with credit to Lillith, for Ultimate animations, and GFX. FireStarMarth for the Hat Throw parts of the moveset.
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Mario]



Update: Fixed the hitbox on his forward air (as it turns out, he uses his LEFT hand in Ultimate instead of his RIGHT hand like in brawl, so the hitbox was on the wrong hand... oops), and slowed down the Cappy Jump just a little.

If there are any issues or suggestions, please post here:
http://forums.kc-mm.com/index.php?topic=80062.0

Also added CSPs.
--------------------------------------------
(for some reason the preview wasn't working...)

The final version of the Mafia Mario PSA! Now with maximum anime style combos! Uber-Nerfed ending lag, a slight damage nerf, and lots of fancy gimmicks allows Mario to tap into his inner RWBY. Now with a Smash Ultimate-esque air dodge!!!

Has inmproved Sm4sh-esque graphic effects, much like in Lillith's PSA's, albeit less official looking.

Palette swaps are pseudo required, due to possible filesize issues, and also the addition of Cappy.
The Sawnd file is also required unless you want Cappy to make the sound of sloshing water...
Improved down aerial bounce.

List of changes in the download.
Click the preview for more screenshots!

And if anyones wondering, all these palette swaps are made by ME! 100% original! I'm tired of people reporting my stuff because other people already did similar things!

(May be unbalanced in regular brawl, and most likely won't work in Project M).


Mr. L Luigi coming soon!

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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