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Video: https://youtu.be/y_2HfPhJzWw
1st photo is melee nair, 2nd is melee dair, 3rd is melee fair.
The base of this mod was the Project Sacred: Young Link PSA.
I decided to put my own take on it. Adding old Melee moves, balancing them with buffs, and nerfs. Changing attributes, and making it more combo based/Project M esq.
NOTES/CHANGES:
Dtilt changed to Roy's melee dtilt for combos.
Utilt knockback growth nerfed for combos.
Dair given flame spike from melee, sound changed as of (Final Version).
Bthrow changed to a very powerful kill throw. 120% midstage 80% side of stage.
Run Speed increased 1.52 => 1.6
Weight nerfed to Melee Weight 95 => 85.
Dthrow is now a tech chase throw, with followups.
Double jump nerfed to PM Link's double jump height.
Bow changed to OOT bow.
Boomerang changed to OOT boomerang.
Hookshot changed to Majora's Mask hookshot.
Uair knockback growth increased to be slightly better at killing.
Nair completely changed from a reanimation of Toon Link's
to Young Link's melee nair.
Dair makes a much more dramatic firey noise when it hits.
Bomb changed to melee bomb.
Fair completely changed from a reanimation of Toon Link's to Young Link's melee fair.
Victory poses completely different from Project Sacreds.
UP B horizontal recovery signifigantly buffed. (Give it some momentum, and you'll go flying.)
UP B vertical recovery signifigantly nerfed.
Dsmash reverted to melee dsmash.
Dair slow trail removed.
Nair landing lag nerfed to 15.
(Project Sacred gave him a frame 5 new ftilt, double hitting utilt, weak combo usmash, unique grounded up b, new dash attack, and new fsmash.) Credit to those moves go to the creators.
More info in README.txt
1st photo is melee nair, 2nd is melee dair, 3rd is melee fair.
The base of this mod was the Project Sacred: Young Link PSA.
I decided to put my own take on it. Adding old Melee moves, balancing them with buffs, and nerfs. Changing attributes, and making it more combo based/Project M esq.
NOTES/CHANGES:
Dtilt changed to Roy's melee dtilt for combos.
Utilt knockback growth nerfed for combos.
Dair given flame spike from melee, sound changed as of (Final Version).
Bthrow changed to a very powerful kill throw. 120% midstage 80% side of stage.
Run Speed increased 1.52 => 1.6
Weight nerfed to Melee Weight 95 => 85.
Dthrow is now a tech chase throw, with followups.
Double jump nerfed to PM Link's double jump height.
Bow changed to OOT bow.
Boomerang changed to OOT boomerang.
Hookshot changed to Majora's Mask hookshot.
Uair knockback growth increased to be slightly better at killing.
Nair completely changed from a reanimation of Toon Link's
to Young Link's melee nair.
Dair makes a much more dramatic firey noise when it hits.
Bomb changed to melee bomb.
Fair completely changed from a reanimation of Toon Link's to Young Link's melee fair.
Victory poses completely different from Project Sacreds.
UP B horizontal recovery signifigantly buffed. (Give it some momentum, and you'll go flying.)
UP B vertical recovery signifigantly nerfed.
Dsmash reverted to melee dsmash.
Dair slow trail removed.
Nair landing lag nerfed to 15.
(Project Sacred gave him a frame 5 new ftilt, double hitting utilt, weak combo usmash, unique grounded up b, new dash attack, and new fsmash.) Credit to those moves go to the creators.
More info in README.txt
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010