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EDIT 15/09/12: A minor update is now available, download it [url=http://www.mediafire.com/folder/aeo1bcc3vlx6p]here[\url].
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This is my personal Project M build, which includes new stuff to enjoy. The current files are optimized to work with homebrew but you can easily modify those to run this with Smash Stack.
Even if you are indeed using Homebrew, it is highly recommended to delete any custom stages you have in there, since they can mess up with the Stage Selection Screen.
This build was optimized for both casual and competitive play. It includes:
-New challenger: Travis, from Mother 4. Model was made by ShinF, but the Lucas and Mario recolors as well as most of the interface stuff was made by me. Plays exactly like Lucas, so does not change the gameplay.
-New costumes: Retro Dark Link and Retro Blood Falcon
-New victory themes for Ganondorf, King Dedede and Wolf O'Donnell
-Classic SFX for Bowser, Donkey Kong and Diddy Kong
-New stages (Full list in the Readme.txt file)
-New Target Test Level 1 by Midnite
-Target Test recolors for Levels 2 to 5
-All-Star Rest Room (Melee) by Mewtwo2000
-Revamped Classic mode: All stages are playable!
-Revamped All-Star mode: Like in Super Smash Bros. for Wii U, charcters are fought in reverse chronological order. Stages are also sorted in reverse chronological order according to the game shown on the Stage Selection Screen.
-New event matches (Full list in the Readme.txt file)
-Minor edits to Boss Battles mode
-Thaytah's build Main Menu
-Different music between Main Menu and CSS in a similar fashion to Super Smash Bros. 64
-Announcer is the Project Monolith Announcer, includes a Travis announcer call made through voice mixing
-New items: Bunny Hood from Super Mario Land, Metal Cap from Super Mario 64, Poison Mushroom from Super Mario 3D Land
-Crates and Barrels now have their default look no matter what stage is being chosen
-Shiny Pokémon, Shadow Lugia and Primo-Groudon can come out of the Pokéball item
-New Music (Full list in the Music.txt file)
It comes as a ZIP folder. To play it on your Homebrew-ready Wii console, download the ZIP file and extract the contents of the "Full Build" folder to the root of your SD card, then boot up the Project M launcher via the Homebrew Channel (You will need an authentic NTSC-U copy of Super Smash Bros. Brawl)
Thanks for playing and, as usual, before playing please secure your wrist strap.
This build comes with its load of bugs, known bugs are listed in the Readme.txt file. Of course, feel free to report anything else that seems odd!
------
This is my personal Project M build, which includes new stuff to enjoy. The current files are optimized to work with homebrew but you can easily modify those to run this with Smash Stack.
Even if you are indeed using Homebrew, it is highly recommended to delete any custom stages you have in there, since they can mess up with the Stage Selection Screen.
This build was optimized for both casual and competitive play. It includes:
-New challenger: Travis, from Mother 4. Model was made by ShinF, but the Lucas and Mario recolors as well as most of the interface stuff was made by me. Plays exactly like Lucas, so does not change the gameplay.
-New costumes: Retro Dark Link and Retro Blood Falcon
-New victory themes for Ganondorf, King Dedede and Wolf O'Donnell
-Classic SFX for Bowser, Donkey Kong and Diddy Kong
-New stages (Full list in the Readme.txt file)
-New Target Test Level 1 by Midnite
-Target Test recolors for Levels 2 to 5
-All-Star Rest Room (Melee) by Mewtwo2000
-Revamped Classic mode: All stages are playable!
-Revamped All-Star mode: Like in Super Smash Bros. for Wii U, charcters are fought in reverse chronological order. Stages are also sorted in reverse chronological order according to the game shown on the Stage Selection Screen.
-New event matches (Full list in the Readme.txt file)
-Minor edits to Boss Battles mode
-Thaytah's build Main Menu
-Different music between Main Menu and CSS in a similar fashion to Super Smash Bros. 64
-Announcer is the Project Monolith Announcer, includes a Travis announcer call made through voice mixing
-New items: Bunny Hood from Super Mario Land, Metal Cap from Super Mario 64, Poison Mushroom from Super Mario 3D Land
-Crates and Barrels now have their default look no matter what stage is being chosen
-Shiny Pokémon, Shadow Lugia and Primo-Groudon can come out of the Pokéball item
-New Music (Full list in the Music.txt file)
It comes as a ZIP folder. To play it on your Homebrew-ready Wii console, download the ZIP file and extract the contents of the "Full Build" folder to the root of your SD card, then boot up the Project M launcher via the Homebrew Channel (You will need an authentic NTSC-U copy of Super Smash Bros. Brawl)
Thanks for playing and, as usual, before playing please secure your wrist strap.
This build comes with its load of bugs, known bugs are listed in the Readme.txt file. Of course, feel free to report anything else that seems odd!
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010