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All Melee Remastered textures and portraits for Project M 3.5. I do not own any of these textures. Melee Remastered changes movesets and stages, but I still like competitive play. Also, 2.0 hasn't come out yet. Took 6 hours to make.
Changelist from Project M 3.5
All costumes are Melee Remastered along with portraits.
Battlefield uses Melee retexture(I did not make)
Melee SFX and Announcer.
(Was using 3.0 menu originally, but I was too lazy to change Angle to All-Star in special brawl)
I'll update for 3.6 with gameconfig.txt, removing melee battlefield(Because it'll be an alt stage in 3.6), 3.0 menu with 3.6 elements, and maybe cbliss to max out all costumes.
Changelist from Project M 3.5
All costumes are Melee Remastered along with portraits.
Battlefield uses Melee retexture(I did not make)
Melee SFX and Announcer.
(Was using 3.0 menu originally, but I was too lazy to change Angle to All-Star in special brawl)
I'll update for 3.6 with gameconfig.txt, removing melee battlefield(Because it'll be an alt stage in 3.6), 3.0 menu with 3.6 elements, and maybe cbliss to max out all costumes.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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