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3156 January 1st, 2015

Kitsu BrawlEx (V1.36) by Lillith with credit to Everyone found in the 'BrawlExCredits' text file in the download, it'd be WAY too much to list here.
[Pack - Character, Stage, SFX, Item, Misc, Portrait, Audio]



Alternate links~
V1.36: (Just adds the updates onto the previous version)
http://www.mediafire.com/download/1v4yczhzjb6m276/KitsuBrawlExV1.36.rar
V1.35: (Two parts)
http://www.mediafire.com/download/ppp27rd7fi1g4t4/KitsuBrawlExV1.35.part1.rar
http://www.mediafire.com/download/lt91hduyk6cdkcl/KitsuBrawlExV1.35.part2.rar
V1.34: (Two parts)
https://www.mediafire.com/?wzeo94amc50b9wt
https://www.mediafire.com/?shq8k7v1zw78fgz
V1.33:
https://www.mediafire.com/?cjxfgu11q9r2z3o
V1.32:
http://www.mediafire.com/download/ol2sg1xndnjn0e3/KitsuBrawlExV1.32.rar
V1.31: http://www.mediafire.com/download/yecz56ypd2zcgbv/KitsuBrawlExV1.31.rar
V1.30: http://www.mediafire.com/download/reiaor0bwrvaqwb/KitsuBrawlExV1.30.rar
V1.28: http://www.mediafire.com/download/5lt8y3wige8lwp8/KitsuBrawlExV1.28.rar

Sorry, but the alternate only adds the updates onto v1.35 version! So you'll need to grab that as well in order to actually play this!

So, now that PhantomWings has updated BrawlEx to a stable version of 2.0, I'm going to be updating my pack to a 2.0 as well, BUT I will be starting over again from nothing. I've no idea of when I'll actually get this done, but naturally this will also mitigate glitches, so until then I bring you the final release from v1.0. Please enjoy yourself and 'till next time!

There is a very extensive credits list in the download, please do read it!

v1.34:
- NEW CHALLENGER APPROACHING! Brawl Pit from Kid Icarus and... Brawl... (He inherits Uprising Pit's missing costumes)
- NEW CHALLENGER APPROACHING! Time Ganondorf from Ocarina of Time.
- NEW CHALLENGER APPROACHING! Dark Meta Knight from the Kirby series!
- NEW CHALLENGER APPROACHING! Super Mario from the SMBZ fan series by Alvin Earthworm!
- NEW CHALLENGER APPROACHING! Travis from the Mother 4 fan game!
- NEW CHALLENGER APPROACHING! Solo Charizard by KingJigglyPuff!
- More random music changes.
- Replaced Glacial Peak with Skyloft.
- Replaced Bowser's Keep with Heaven's Athletic Room.
- Pit's U-Tilt changed, it does less damage overall and slightly more endlag, but has slightly more knockback and has a faster startup. Sword trail texture changed. Renamed to 'Uprising Pit', removed last 2 costumes and changed other costumes around.
- Renamed Ganondorf to 'Twilight Ganondorf'
- Changed Lucina's SFX around.
- Changed Pit's SFX around.
- Ike has been made slightly heavier, Quick Draw's mid-air slash no longer leaves Ike in a helpless state. Dash attack strengthened, F-Air has slightly less startup, All throws deal 1% more damage, First hit of D-Smash is slightly stronger. A attacks sped up slightly. Aether's aerial version has increased vertical and horizontal range, increasing recovery distance but making it difficult to connect all hits-- It's grounded version is unchanged. Counter strengthened. Fully-charged Eruption has more range, and deals 7% recoil damage, as opposed to 10%.
- Added 3 more costumes to Mewtwo, while changing the other 7 to the Smash 3 project's.
- Pichu has a new B-Air, which functions similarly to Pikachu's N64 variation, making it stronger and less laggy. New N-Air is a kick, similarly again to Pikachu's N64 variation, but it has been made faster and keeps at 14% damage the whole duration. D-Smash is no longer a multi-hit electrical attack, as it was in Melee. F-Smash now does several hits, again like it's Melee variation, although overall it deals more damage, still fairly easy to escape, but incredibly powerful. Grab range increased slightly. F-Air changed to a damaging single-hit, decent knockback, great for combos.
- Changed Toon Link's sword trails around.
- Added a Purple alternate to Twilight Link, changed original 6 costumes around, changed sword trail texture, replaced Zora Tunic with Hero's Shade.
- Added 4 more costumes to Bowser, while changing the rest to the 'Smash 3' projects
- Mario reverted to Brawl Mario, adding some buffs from Smash 4 and Project M. Added 4 more costumes, while changing the rest to the 'Smash 3' projects
- Doc Mario's N-Air endlag reduced, final hit comes out earlier. B-Air given semi-spike properties from Melee. U-Smash now spikes grounded opponents if it hits late, like Project M. Back Throw strengthened. Doc Tornado GFX reduced. F-Smash when angled up now deals the most damage, while when angled down deals the least, although it also paralyzes like Zero Suit Samus' D-Smash. U-Air deals more damage. Super Jump Punch is now a single powerful hit, similarly to Smash 4, but with a lightning element. Mega Vitamins act more like Melee, with a bouncier trajectory.
- Random minor glitch fixes.

v1.35:
- Replaced Ikana Valley with Battlefield Falls.
- Replaced Inside the Moon with Expanded Hyrule Field.
- Metal Cavern and Hyrule Castle updated.
- Last hit of Luigi's dash attack has been strengthened.
- Doctor Mario's Dr. Tornado is no longer an electrical attack. Super Doc Punch knockback reduced while adding a sourspot, similar to Luigi's. F-Smash sourspots removed.
- Lucario's Aura influence has been strengthened, he reaches a maximum power of x1.8, as opposed to x1.4, and minimum power increased to x0.9 from x0.7, Force Palm is faster and has more range. All aerials are faster. D-Air endlag reduced. U-Tilt is faster and has more KO Power.
- Added 2 costumes to Shulk, updated the rest.
- Sheik given her Project M moveset, although her ability to crawl and wall cling have been removed.
- Twilight Ganondorf given U-Tilt from Project M, as well as a new U-Smash, U-Air, F-Air and B-Air. All of his costumes updated to include the scabbard.
- Time Ganondorf has his old side special (Gerudo Dragon) from Melee, it also covers more space, so don't be careless next to edges. His Dark Dive's grab portion is faster, Aerial Wizard's Foot is stronger. His D-Smash now acts more like his Melee variation, being stronger and faster. His N-Air is now stronger like Project M. His F-Air retains it's stronger and faster Melee form. B-Air updated. F-Tilt is now faster. First 5 costumes updated.
- Falco reverted to Brawl Incarnation, but has a new B-Air which starts up instantly and is stronger, Reflector starts up instantly, and has a grander knockback. Runs and walks slightly faster. Slightly heavier. U-Tilt is faster and weaker with less endlag improving its combo-ability. D-Tilt reverted to it's powerful Melee variation. F-Smash has a faster startup and the sweetspot and sourspot are stronger with larger range. D-Smash given its Melee power and properties. N-Air starts up instantly and is faster, increasing it's usefulness. F-Air no longer has abysmal landing lag and is slightly faster. D-Air's sourspot has been removed. Fire Bird changed to a teal. B-Throw's konckback increased. Added 4 more costumes, while changing the rest to the 'Smash 3' project's.
- Brawl Pit given some of Pit's changes from Project M, such as the two-stage F-Smash, and some of his attacks featuring a Roy-style sweetspot, his moveset is largely the same though.
- Captain Falcon's Falcon Kick was buffed-- the grounded version of Falcon Kick has been strengthened, back throw was given more knockback, and deals 1% more damage. Forward and Down throws given less endlag, allowing for better followups. Knee of Justice is easier to land and deals 1% more damage. Falcon Dive starts up faster.
- Dark Pit now has his up taunt from Smash 4, huge thanks to 'Super tails srb2 fan' for letting me use it!
- Ice Climbers have a new costume.
- Snake has a new costume.
- Marth's sword trails have been updated to the 'Smash 3' project's. Last costume changed to Project M's Sigurd costume. 'Melee Red' replaced.
- Ike's counter starts up slightly faster, the attack starts up nearly instantly and ends a little earlier. Recieved a new costume. F-Air has a new animation, it's hitbox lasts longer and is a little faster, although it has less range. N-Air starts up earlier and has been given more range. N-Air, F-Air, D-Air endlag reduced. F-Tilt endlag reduced. Jab 3 is faster. D-Tilt endlag reduced, also sends enemies to a more upwards trajectory.
- Roy has a new up and down throw, and new grab animations. N-Air is now a single strong hit that degrades over time. His F-Smash, U-Smash and U-Air and now envelopes the blade in flames, for the F-Smash it leaves the hitbox out longer, but damage degrades after a little, for the other attacks it's just a visual effect. Roy has a new Down Special, Sol, which works very similarly to Ivysaur's Synthesis in Project M.
- Lucina's moveset changed to her Smash 4 moveset, although...
- NEW CHALLENGER APPROACHING! Masked Marth, Lucina's alias from Fire Emblem Awakening inherits Lucina's unique moveset!
- NEW CHALLENGER APPROACHING! Mia, the Trueblade from Fire Emblem inherits Marth's vBrawl moveset!
- NEW CHALLENGER APPROACHING! Mega Lucario from Pokemon!
- NEW CHALLENGER APPROACHING! Young Link from the Ocarina of Time and Majora's Mask returns from Melee!
- More random glitch fixes.

v1.36:
- Replaced Battlefield Falls with Grounded Corneria.
- Mega Lucario shield size increased.
- Megaman revamped. CSP stuff changed up.
- Twilight Link's Down Smash now has a powerful semi-spike on the second hit. Dash jump attack now has a semi-spike when hit with the tip of the blade, and a vertical knockback when edged.
- Marth's Win 3 animation modified. Fully charged untipped Shield Breaker damage reduced to 25%.
- 'Final Destination' theme changed to 'Final Destination Ver. 2' from Smash 4.
- Time Ganondorf's Back Air strengthened. Back Throw endlag reduced. U-Tilt made slightly more effective. Up Aerial strengthened. Neutral Aerial sped up. F-Air stronger with less landing lag.
- Brawl Pit inherits Dark Pit's Silver Bow arrows from Smash 4, making them stronger but slower and harder to angle.
- Toon Link's sword trail updated.
- Ike's sword trail updated.

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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