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250 December 20th, 2022

Brawl Negative Redux by legoj15, YellowWollywogOverload, ADPXmk2 with credit to the teams behind Legacy XP, Project+, and especially Brawl Minus
[Pack - Character, Stage, Audio, SFX, Portrait]



Revision 2.1.1 (2022-12-19)
Brawl Negative is a joke/meme modpack based off of Brawl Minus, which you should totally check out instead. https://brawlminus.net/
The now publicly released redux version features a whopping 23 characters (9 of which are clones) made by YellowWollywogOverload and ADPXmk2

Download the HQ ResourcePack for Dolphin here https://www.mediafire.com/file/2sn4qp4z30fstag/Brawl_Negative_HQ.zip/file

Check out the original unreleased and unpolished version here https://www.mediafire.com/file/psmteekce2q0m3w/brawl_negative_legacy.7z/file

1844 July 12th, 2016

ADPXmodel Sephiroth [PSA] by ADPXmk2
[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Marth]



Hello.

This time, I heard that cloud has appeared in the Smash Bros. 4,
I've come up with a PSA of Sephiroth against it.

Go and enjoy if you like! !

PSA, the animation original.

Texture,
KH2 / FF7 / DIS Sephiroth V 5.20 (Balanced and OP)
It is allowed to partially modify the texture.


And, it seems there are more of you believe that too strong,
As described above, in the better of me, I had been made a "disadvantage" and "merit".

> merit

・Reach is very long.
・It is fast out of tricks.
・Range is large skills in many cases.

> Demerit

・Power is very low.
・Rear gap is very large.
・Smash attack, and the deathblow is prevented by a shield,
 Rear gap is increase very much.
・Vulnerable to attack from above.


By the way, this Sephiroth is Dissidia specification.


after,
"This PSA is too strong!"
I thought, it is also possible to edit freely.

So, when you want to post a compilation if the
I want you to need to mention my name to Collaborated.

So if everyone is pleased. :)


warning:
In relation to the polygon and bones, it can not be used texture of the other Sephiroth.

2885 September 8th, 2015

TeosMario by ADPXmk2
[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Mario]





G O D P S A__...


It is a significant remake version of FireMario.

3806 April 13th, 2015

FireMario by ADPXmk2
[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Mario]



GOD PSA.

This character is very hot .

960 January 4th, 2015

2DYukkuriReimu Ver0.45 by ADPXmk2
[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Kirby]



“yukkuri siteittene!!!”

Version up !
Ver0.1 → Ver0.45

Ver0.1DL → http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207153

: 2015/1/4 update

・The and to not performed under deathblow in the air ,
And and to not performed on the deathblow at strange ,
Adjust the AI so that the number of times becomes larger to perform under deathblow in grab - ground .

・Review the decision hit of all skills , some places power adjustment .

・Cancel the enemy through function of N deathblow . Adjusted so that disappears collision detection on the spot if you hit .

・In some increase the Boys volume under deathblow .

·And a new smash ball skills ,
神技「八方鬼縛陣」
珠符「明珠暗投」
 邪恋「実りやすいマスタースパーク」
Add three .

・Along with it , point function added.

・Texture\" Blue Manju \" version added.
Can be identified as changing the color .

451 December 14th, 2014

2DYukkuriReimu Ver0.1 by ADPXmk2
[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Kirby]



“yukkuri siteittene!!!”

Of secondary creative character of this character is \"Touhou Project\",
Such as in the famous play-by-play, it is very speak character.

By the way is the same about the strength and character of per Brawl +.

However, it is is still the production of the middle,
So lately I do not post a character, I'll post as β version.

3157 August 11th, 2014

[GodPSA] Abyss of darkness PIKAMAN by ADPXmk2
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Pikachu]





This GodPSA.


- About File -


「PSA」

FitPikachu.pac&FitPikachuMotionEtc.pac 


- PSA Status -

Jump ... 99999

Weight ... 350

Shield size ... 70


「Photo」

Photos I've taken have been included




There are two types of boss mode and normal mode form of this character.

In order to shape change, it will change in whether or not to green color.

When the green color

It becomes boss mode. (Please try challenged in Brawl- character if you like)


If you're not the color green

Is the normal mode.


By the way you will be blown away to it that's boss mode, and to 300%.




Enjoy it!!!

2411 May 13th, 2014

[Smash Bros. X ver]R.S.P by ADPXmk2, Kyouma
[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Zelda]



" Distractions , I wonder Let's go even to the rest of the world once in a while ... "

Character that I made this time is that God character [Smash Bros. X ver] R.S.P.

- Status -

 >Weight   … 5000

 >Jump      … 2000

 >Shield size  … 45 

· Wasted motion speed and invincible

· Items not allowed possession

· Counterattack grip

· not blown away to attack a specific ( usually form later)

· Form changes by every color

· Depending on a particular color , form varies depending on the amount of damage self

· Accumulate fixed above a certain point , you can use the spell skill ( large magic )

· Cancel Futtobi when you enter the L · R when Futtobi

etc...

---------

Color is changed to this character , morphological change how or you will change .

> (The content together . Color and Zelda 's ) content

・Normally , red
 :Together with the morphological changes the usual way . I feel that becoming stronger if you lose you .

・blue
 : Second form from the beginning . I might recommend when to fight and L · Olimar V2 , etc. .

・Gold
 : Fourth form from the beginning . For those that want to fight with the strong character U Dedede V1 or the like from the beginning .

・Green
 : First form much . You do not want to migrate to the second form when you burst . I succumb to such as L · S snake .

・Black and white
 : Third form from the beginning . Is it good to test their skills ?


By the way on account of the time , it was not ready texture of each color is ...
So color is also different , It looks together .


Enjoy it!!!!


Texture I was allowed to modify the Miglia of Mr. Kyouma Satsuki.

552 March 26th, 2014

Transformation dinosaur by ADPXmk2
[Character - Moveset (PSA) - Yoshi]




Transformation dinosaur(GOD PSA)


This PSA has been full of chaos tremendously.
Besides, it might be easier to freeze the effect is too much.
So please treat this PSA with knowledge of the place there.


After that, the person who was killed in mainly CPU is interesting is this character.
(Well, but it is a personal impression only ...)


--Status--

 ・Weight   … 4430141

 ・Jump      … 443


>This character will change forms every color.

>Green
: Normal

>Red
: It is strengthened a little from green.
Wind invincible through occurs at all times, I Suiyoseru the opponent.

>Blue
: This item is also enhanced a little more green.
Wind invincible through occurs at all times, I will jump to the other party impossible.

>Yellow
: Strongest color!!
The most annoying in the chaos. And strong!!


Enjoy it!!

1529 August 22nd, 2014

Orochi Samus by ADPXmk2
[Character - Moveset (PSA) - Samus]



"Yes we, along with the Gaia"

I tried to manufacture in Smash Bros. X wind god character "Orochi" who is in MUGEN.

※1 When used in Riivolution this character,
I will freeze the convenience of capacity.

※2 When you use this character,
Please try to play by far the PSA of Zero Suit Samus.

※3 So please be sure to use the Gecko OS when you want to use this character.


>This GOD PSA.

>Status

·Jump ... 100

·Weight ... 12000

·Shield size ... 20.5

·The counterattack grip

·Strengthening missile

·Do not blow to attack specific

·Missile counterattack

·Or disable the sleep-filled can faint, ready-mixed

etc...

On account of the capacity, we do not like toying grasp bills Ri morphological change, Seth ...

I still go to Enjoy in this character!

1971 February 22nd, 2014

G-type & Var0.999... [Legend ≒ structure] ۞ Heat engine Mario by ADPXmk2
[Character - Moveset (PSA) - Mario]



>This character is God character.

>This character, the following contents are included.

・God character play, there is a possibility that the game  will freeze by intense effect.
・Possibility that the camera bug occurs.
・Intense effect.

>On your note, please use this character to the contents of the above.

--Mario Status--
>Normal mode!!

  ・Weight … 17970.4

  ・Jump      … 20000

  ・Shield size … 30

>Own weight mode

  ・Weight … 4500

  ・Jump      … 200

  ・Shield size … 15


This Mario, I am equipped with a trump card of four.

Enjoy it!!

750 March 1st, 2014

EqualityDecisionSphere by ADPXmk2
[Character - Texture, Moveset (PSA) - Jigglypuff]



o◎( 0) o◎( 0) o◎( 0) o◎( 0) o◎( 0) o◎( 0) o◎( 0)
--------------------------------------------------------------
GOD PSA to fight on average character and of roughly

-- Status --
・Weight    :68

・Morphological change
0-199%,200-699%,700-989%,990-999%
With four of

・Attack mode and emergency recovery mode deployment

・Item non-possession

・Always Armor

・When we struck, damage does not increase more than  a certain

・When Was blown, canceled in L / R

・Automatic fine recovery at all times
(ON / OFF changeable)

・Simple debug display (status display)

・This character is designed to defeat in Brawl-character

・Other, such as the background change ...

Production period was approximately takes about eight months ...

After, I do not understand English in Japanese, I'm using google translation to this sentence. I'm sorry Tara confusing ...

Enjoy it!!!!
--------------------------------------------------------------
(0 )◎o (0 )◎o (0 )◎o (0 )◎o (0 )◎o (0 )◎o (0 )◎o

1424 December 26th, 2013

DarknessGanon ver1 by ADPXmk2
[Character - Moveset (PSA) - Ganondorf]



It is Ganon you cool in my own

Enjoy!

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