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Coconut Mall at Evening time, when EVERYBODY hangs out on Friday nights. If you don't then go check it out.
As always, depening on which .pac you use you can fight in the Lot or the Food Plaza/Garden
I'll try to get a spot on the other side of the parking lot later.
Credit to who did the original import
As always, depening on which .pac you use you can fight in the Lot or the Food Plaza/Garden
I'll try to get a spot on the other side of the parking lot later.
Credit to who did the original import









Daisy is here one last time - now only with Earth and it's sub-element: Crystal! Plus, a couple new attacks and enhanced gameplay and recovery!
Now for some codes
Daisy Function(Highly Recommeneded, nearly 99.999% Manditory!!!)
* 04B0B504 00000001
A Special Code for Daisy, similar to Cloud and Wisp.
Daisy Function 2(Well, you can add it if you want - I've got it :D)
* 04B0B508 00000001
Another Special Code for Daisy
Use the above two codes!
Optional Daisy stage - Follow the link!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20053&Moderated=All&facebook=true
Don't forget about the included guides!
So this is about the end of it. The only thing I can seriously do now is get SFX, but other than that, I really am finished with this now for certain. This is no joke, the last edit I'll do, excluding an update with Voice sounds which I hope I can get done, and maybe get her ported glitchlessly over someone
Has Final CSS and Result/Tournament Screen Portraits, textures, Final PSA, and bonus .brstms!
So now what do i do next? I've got two secret projects i'm working on - a beta of one coming out within a matter of days!
Now for some codes
Daisy Function(Highly Recommeneded, nearly 99.999% Manditory!!!)
* 04B0B504 00000001
A Special Code for Daisy, similar to Cloud and Wisp.
Daisy Function 2(Well, you can add it if you want - I've got it :D)
* 04B0B508 00000001
Another Special Code for Daisy
Use the above two codes!
Optional Daisy stage - Follow the link!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20053&Moderated=All&facebook=true
Don't forget about the included guides!
So this is about the end of it. The only thing I can seriously do now is get SFX, but other than that, I really am finished with this now for certain. This is no joke, the last edit I'll do, excluding an update with Voice sounds which I hope I can get done, and maybe get her ported glitchlessly over someone
Has Final CSS and Result/Tournament Screen Portraits, textures, Final PSA, and bonus .brstms!
So now what do i do next? I've got two secret projects i'm working on - a beta of one coming out within a matter of days!



Link to Absolute Final Version:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20482&Moderated=All
Since so many were having recovery issues, here's a Special Edition Daisy! The recovery was not changed, but enhanced to ease pressure, plus, a few other tricks you might find out! This is the version I used to personally use.
Daisy Function(Highly Recommeneded, nearly 99.999% Manditory!!!)
* 04B0B504 00000001
A Special Code for Daisy, similar to Cloud and Wisp.
Daisy Function 2(Well, you can add it if you want - I've got it :D)
* 04B0B508 00000001
Another Special Code for Daisy
Use the above two codes!
She Also has her own stage - Follow the link!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20053&Moderated=All&facebook=true
Don't forget about the included guides!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20482&Moderated=All
Since so many were having recovery issues, here's a Special Edition Daisy! The recovery was not changed, but enhanced to ease pressure, plus, a few other tricks you might find out! This is the version I used to personally use.
Daisy Function(Highly Recommeneded, nearly 99.999% Manditory!!!)
* 04B0B504 00000001
A Special Code for Daisy, similar to Cloud and Wisp.
Daisy Function 2(Well, you can add it if you want - I've got it :D)
* 04B0B508 00000001
Another Special Code for Daisy
Use the above two codes!
She Also has her own stage - Follow the link!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20053&Moderated=All&facebook=true
Don't forget about the included guides!



A new character in Brawl always needs a new stage(except for R.O.B. because he never got one XD Haha!)
This actually turned out really good. BUT, a BETTER version is here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20053&Moderated=All&facebook=true
Link to Daisy PSA: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20482&Moderated=All
That link is to an updated, better fighting stadium with everything fixed! But if you still wanna use this stadium for whatever means, then go ahead!
This actually turned out really good. BUT, a BETTER version is here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20053&Moderated=All&facebook=true
Link to Daisy PSA: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20482&Moderated=All
That link is to an updated, better fighting stadium with everything fixed! But if you still wanna use this stadium for whatever means, then go ahead!



This one's for Daisy(PSA Here): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20482&Moderated=All
I wanted to improve on my previous attempt, so I exported all the textures and started from scratch on a basic FD stage and used parts from different stages, and this one came out very well done! I can't believe I was actually able to do something like this!
Much improvements have been made:
-Audience animations have been fixed
-lighting has been redone
-Textures have been HD-ized
-There are now 6 patforms rather than the traditional 2-3. (In pairs, there's a top set, bottom set, and a mid-on-level set.)
-Since there was an issues with recovery being less demanding because of the bottom platforms, but I made them fall-through, and made it so that they're ingrabbable, so no autosweetspotting down there - either land safely or die, and some of the craziest battles happen on the lower platforms too.
-Reasonable stage size - not too big or small, but still kinda large anyway.
-Easter Eggs!
-Has brstms!
-Has SSS stuff!!
As someone who's played this stage, I was shocked by the mechanics of the 6 platform stadium. It doesn't seem that much outstanding at first, but it's really the location, paired with the appearance of the stage and it's elements, that defines the qualities.
And the best Part, it's a FD-based stage, meaning it can be ported to any other stage using any FD-based .rel! One has been provided to go over Pictochat![pf/module] for those people who don't know a thing about models.
Don't report for anything freezing. This has not freezed one single time, but if there are issues, PM me for any questions!
I wanted to improve on my previous attempt, so I exported all the textures and started from scratch on a basic FD stage and used parts from different stages, and this one came out very well done! I can't believe I was actually able to do something like this!
Much improvements have been made:
-Audience animations have been fixed
-lighting has been redone
-Textures have been HD-ized
-There are now 6 patforms rather than the traditional 2-3. (In pairs, there's a top set, bottom set, and a mid-on-level set.)
-Since there was an issues with recovery being less demanding because of the bottom platforms, but I made them fall-through, and made it so that they're ingrabbable, so no autosweetspotting down there - either land safely or die, and some of the craziest battles happen on the lower platforms too.
-Reasonable stage size - not too big or small, but still kinda large anyway.
-Easter Eggs!
-Has brstms!
-Has SSS stuff!!
As someone who's played this stage, I was shocked by the mechanics of the 6 platform stadium. It doesn't seem that much outstanding at first, but it's really the location, paired with the appearance of the stage and it's elements, that defines the qualities.
And the best Part, it's a FD-based stage, meaning it can be ported to any other stage using any FD-based .rel! One has been provided to go over Pictochat![pf/module] for those people who don't know a thing about models.
Don't report for anything freezing. This has not freezed one single time, but if there are issues, PM me for any questions!



This version of Dark Sonic has ROB's sounds, two new taunts, and Dark Sonic PUNCH!!!!!!!!!!! some of the animations are a little bit glitchy but in V2, they should be fix. i have had 1 problem. sometime when i'm using this character, sometimes the game just stops. but i might be doing something wrong. i have no idea how to fix it so i might need help....
well enjoy.
message me if any issues.
Oh yea, you have to find your own models. i only included one.
well enjoy.
message me if any issues.
Oh yea, you have to find your own models. i only included one.















use this code for sonic sound bank
Olimar Has Sonic Sounds
4A000000 80AD89E0
14000064 00000026
E0000000 80008000
..........................................................................................
Video of the changes i have made below.
http://www.youtube.com/watch?v=9tlbrT2nVRc
..........................................................................................
Update to V2. FS is Powerful now.........
Take No Credit
This is a little hack i like of sonic. it can use some work but beside that, its fine.
enjoy and report me if any problem. i'll try to help you.
PS if you don't know where the .rel go's, put it in your module folder.
Olimar Has Sonic Sounds
4A000000 80AD89E0
14000064 00000026
E0000000 80008000
..........................................................................................
Video of the changes i have made below.
http://www.youtube.com/watch?v=9tlbrT2nVRc
..........................................................................................
Update to V2. FS is Powerful now.........
Take No Credit
This is a little hack i like of sonic. it can use some work but beside that, its fine.
enjoy and report me if any problem. i'll try to help you.
PS if you don't know where the .rel go's, put it in your module folder.















Legacy Falco is up for download! There have been many versions of the firebird, but I did my own rendition of him, and it's quite impressive, to say the least.
My Legacy firebird ultimately has all his attacks charged with flames, except for his equipment of course. He has not the smashing power, but can build up damage rather quickly, making him just as dangerous as anybody else!
Unleash the power of Inferno Falco!
My Legacy firebird ultimately has all his attacks charged with flames, except for his equipment of course. He has not the smashing power, but can build up damage rather quickly, making him just as dangerous as anybody else!
Unleash the power of Inferno Falco!









Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010