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1824 October 16th, 2011

- Charged Fox by Triforce Zelda (Deceased)
[Character - Moveset (PSA) - Fox]



Legacy Fox comes with stunning lightning attacks, (No pun intended). See Fox like you've never seen before.

1772 September 9th, 2010

Aura Master Link V.1.3 by Triforce Zelda (Deceased)
[Character - Texture, Moveset (PSA) - Link]



UPDATED VERSION is in "Ultimate Brawl Battles"
(That one is better)

The Master of Aura has arrived! Devatating aura blasts and swift swordplay make him revered, respected, and feared!(final version coming soon)

51 May 10th, 2011

Captain Britain by Triforce Zelda (Deceased)
[Character - Texture - Captain Falcon]



Waddup from jolly ol' England!!

3030 October 7th, 2016

Chaos Fire Sonic/Shadow by CaliKingz01, Triforce Zelda (Deceased), LCCoolJ95, slayermarth101 with credit to LCCoolJ95, slayermarth101, SuperZelda,& Neku Sakuraba for the rel, SDo0m
[Character - Texture, Vertex, Import, Moveset (PSA) - Mr. Game and Watch]



The FS is weak but overall he is strong. i was just playing around and mixing movesets and i came out with this. he looks like sonic then when you move him he looks a bit like shadow. check it out and let me know what you guy think.

902 May 25th, 2011

Coconut Mall at Sunset by Triforce Zelda (Deceased)
[Stage - Texture, Vertex, Import - Mario Circuit]



Coconut Mall at Evening time, when EVERYBODY hangs out on Friday nights. If you don't then go check it out.

As always, depening on which .pac you use you can fight in the Lot or the Food Plaza/Garden

I'll try to get a spot on the other side of the parking lot later.

Credit to who did the original import

868 September 9th, 2010

Controllable Super Sonic V.1 by Triforce Zelda (Deceased)
[Character - Texture, Moveset (PSA) - Sonic]



(UPDATED FINAL VERSION IS IN"Ultimate Brawl Battle!!!)

controll super sonic with powered-up attacks, and then power up for a final smash annd ram into people! Test him out, I'll be making changes later!

2045 June 2nd, 2011

Cyclone Meta Knight by Triforce Zelda (Deceased)
[Character - Moveset (PSA) - Meta Knight]



Legacy Meta Knight, with Lightinig and Air flowing through his body!

His attacks are as fast as ever, with new techniques, new skill, and a newer and more accurate: MACH TORNADO as a desperation move!(Of course it's not overpowered!)

Don't piss him off!

3822 July 12th, 2011

Daisy Absolute Final by Triforce Zelda (Deceased) with credit to GameWatching, Lensho, Starwaffle
[Character - Texture, Vertex, Moveset (PSA) - Peach]



Daisy is here one last time - now only with Earth and it's sub-element: Crystal! Plus, a couple new attacks and enhanced gameplay and recovery!

Now for some codes

Daisy Function(Highly Recommeneded, nearly 99.999% Manditory!!!)
* 04B0B504 00000001
A Special Code for Daisy, similar to Cloud and Wisp.

Daisy Function 2(Well, you can add it if you want - I've got it :D)
* 04B0B508 00000001
Another Special Code for Daisy

Use the above two codes!

Optional Daisy stage - Follow the link!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20053&Moderated=All&facebook=true

Don't forget about the included guides!

So this is about the end of it. The only thing I can seriously do now is get SFX, but other than that, I really am finished with this now for certain. This is no joke, the last edit I'll do, excluding an update with Voice sounds which I hope I can get done, and maybe get her ported glitchlessly over someone

Has Final CSS and Result/Tournament Screen Portraits, textures, Final PSA, and bonus .brstms!

So now what do i do next? I've got two secret projects i'm working on - a beta of one coming out within a matter of days!

540 July 12th, 2011

Daisy Special Edition by Triforce Zelda (Deceased) with credit to GameWatching, Lensho, Starwaffle
[Character - Texture, Vertex, Moveset (PSA) - Peach]



Link to Absolute Final Version:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20482&Moderated=All

Since so many were having recovery issues, here's a Special Edition Daisy! The recovery was not changed, but enhanced to ease pressure, plus, a few other tricks you might find out! This is the version I used to personally use.

Daisy Function(Highly Recommeneded, nearly 99.999% Manditory!!!)
* 04B0B504 00000001
A Special Code for Daisy, similar to Cloud and Wisp.

Daisy Function 2(Well, you can add it if you want - I've got it :D)
* 04B0B508 00000001
Another Special Code for Daisy

Use the above two codes!

She Also has her own stage - Follow the link!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20053&Moderated=All&facebook=true

Don't forget about the included guides!

365 July 12th, 2011

Daisy Stadium by Triforce Zelda (Deceased) with credit to DAO_Ibuki
[Stage - Texture, Vertex - PictoChat]



A new character in Brawl always needs a new stage(except for R.O.B. because he never got one XD Haha!)

This actually turned out really good. BUT, a BETTER version is here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20053&Moderated=All&facebook=true

Link to Daisy PSA: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20482&Moderated=All

That link is to an updated, better fighting stadium with everything fixed! But if you still wanna use this stadium for whatever means, then go ahead!

1024 July 12th, 2011

Daisy Stadium Mega Redux by Triforce Zelda (Deceased) with credit to Robzdablades for banners
[Stage - Texture, Vertex - PictoChat]



This one's for Daisy(PSA Here): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20482&Moderated=All

I wanted to improve on my previous attempt, so I exported all the textures and started from scratch on a basic FD stage and used parts from different stages, and this one came out very well done! I can't believe I was actually able to do something like this!

Much improvements have been made:

-Audience animations have been fixed
-lighting has been redone
-Textures have been HD-ized
-There are now 6 patforms rather than the traditional 2-3. (In pairs, there's a top set, bottom set, and a mid-on-level set.)
-Since there was an issues with recovery being less demanding because of the bottom platforms, but I made them fall-through, and made it so that they're ingrabbable, so no autosweetspotting down there - either land safely or die, and some of the craziest battles happen on the lower platforms too.
-Reasonable stage size - not too big or small, but still kinda large anyway.
-Easter Eggs!
-Has brstms!
-Has SSS stuff!!

As someone who's played this stage, I was shocked by the mechanics of the 6 platform stadium. It doesn't seem that much outstanding at first, but it's really the location, paired with the appearance of the stage and it's elements, that defines the qualities.

And the best Part, it's a FD-based stage, meaning it can be ported to any other stage using any FD-based .rel! One has been provided to go over Pictochat![pf/module] for those people who don't know a thing about models.

Don't report for anything freezing. This has not freezed one single time, but if there are issues, PM me for any questions!

1799 August 1st, 2016

Dark Sonic Over Rob V1.7 by CaliKingz01, Triforce Zelda (Deceased), LCCoolJ95, Dark-Wind, slayermarth101 with credit to LCCoolJ95, slayermarth101, SuperZelda, SDo0m, Dark-Wind,Innocentroad for the spin model recolor
[Character - Texture, Vertex, Import, Moveset (PSA) - R.O.B.]



This version of Dark Sonic has ROB's sounds, two new taunts, and Dark Sonic PUNCH!!!!!!!!!!! some of the animations are a little bit glitchy but in V2, they should be fix. i have had 1 problem. sometime when i'm using this character, sometimes the game just stops. but i might be doing something wrong. i have no idea how to fix it so i might need help....




well enjoy.


message me if any issues.



Oh yea, you have to find your own models. i only included one.

391 June 13th, 2011

Delight City Keys by Triforce Zelda (Deceased) with credit to Alses
[Stage - Texture, Vertex, Import - PictoChat]



Here's a stage I just did recently, because I wanted a good, heavenly looking stage. It's based of of Delight City from NiGHTS: Journey of Dreams

Goes over Pictochat with .rel file included

1910 August 14th, 2012

Divine Tower: Gateway to Subspace by Triforce Zelda (Deceased) with credit to Shining Ace
[Stage - Texture, Vertex - Brinstar]



It's always epic to fight on the top of an extremely tall tower and then look down to see the floor 10,000 yards down. It gets the blood rushing! Especially since the top of the tower is a secret entrance into Subspace!

918 May 25th, 2011

Dream Valley by Triforce Zelda (Deceased) with credit to FairKnight
[Stage - Texture, Vertex, Import - Pirate Ship]



Based off of Dream Gate from NiGHTS: Journey of Dreams.

That sky is really something...

130 May 25th, 2011

Emerald Mountain Basin by Triforce Zelda (Deceased)
[Stage - Texture, Vertex - Green Hill Zone]



Basically a Green Hill Zone Redux, I made this to make the stage look more realistic, because the original was way too 16-bit.

1770 April 29th, 2012

Fire Chaos Sonic over Olimar V2 by CaliKingz01, Triforce Zelda (Deceased), LCCoolJ95, slayermarth101 with credit to LCCoolJ95, slayermarth101, SuperZelda,& Neku Sakuraba for the rel, SDo0m
[Character - Import, Moveset (PSA) - Olimar]



use this code for sonic sound bank

Olimar Has Sonic Sounds
4A000000 80AD89E0
14000064 00000026
E0000000 80008000
..........................................................................................


Video of the changes i have made below.

http://www.youtube.com/watch?v=9tlbrT2nVRc
..........................................................................................

Update to V2. FS is Powerful now.........

Take No Credit

This is a little hack i like of sonic. it can use some work but beside that, its fine.

enjoy and report me if any problem. i'll try to help you.

PS if you don't know where the .rel go's, put it in your module folder.

699 November 5th, 2012

Great Ape Donkey Kong V2 by Triforce Zelda (Deceased) with credit to Tormod
[Character - Moveset (PSA) - Donkey Kong]



Legacy Donkey Kong is back with a couple thunder based attacks from MSC and the new, legendary: Silver Bongos! YES! And he has a second Final Smash too.

More on this later lol

328 May 16th, 2011

Great-Ape Donkey Kong by Triforce Zelda (Deceased)
[Character - Moveset (PSA) - Donkey Kong]



Legacy Donkey Kong is here!! How about some good-old fashioned Smashing, Impaling, and, some other things!!

This'll be the most entertaining and comedic PSA I've ever made!!

842 June 10th, 2011

Greedy Wario by Triforce Zelda (Deceased)
[Character - Moveset (PSA) - Wario (Ware)]



Legacy Wario can now be downloaded! He comes to take other people's money, and does it in anyway possible!

A rather simple PSA, but the results were quite interesting, and it works, this is the result.

Wario and Wario Man PSA included

2333 November 1st, 2013

Guardian Yoshi by Triforce Zelda (Deceased)
[Character - Moveset (PSA) - Yoshi]



Legacy Yoshi Available! Get Yoshi fully utilizing his Ice and Fire elemental abilities to protect those in need!

Don't be fooled by the FX, Yoshi is a balanced character, NOT an overpowered one!

1536 June 2nd, 2011

Inferno Falco by Triforce Zelda (Deceased)
[Character - Moveset (PSA) - Falco]



Legacy Falco is up for download! There have been many versions of the firebird, but I did my own rendition of him, and it's quite impressive, to say the least.

My Legacy firebird ultimately has all his attacks charged with flames, except for his equipment of course. He has not the smashing power, but can build up damage rather quickly, making him just as dangerous as anybody else!

Unleash the power of Inferno Falco!

225 May 28th, 2011

Late Night Mountains by Triforce Zelda (Deceased)
[Stage - Texture - Custom Set 0: Forest]



Fight your Mountain custom stages at night, in the darkness!

316 July 8th, 2011

Lucario Offensively Enhanced by Triforce Zelda (Deceased)
[Character - Moveset (PSA) - Lucario]



Here's a simple PSA for those of you, like me, who like Lucario as he is. I just added Diagonal attacks so that there's more options for attack. Nothing else was changed, I just added some useful attacks.

PM me if you don't know how to do Diagonal Attacks.

873 May 25th, 2011

Memory Forest by Triforce Zelda (Deceased)
[Stage - Texture, Vertex, Import - Rumble Falls]



This is a Memory Forest texture remake from NiGHTS: Journey of Dreams, using Maple Treeway. This stage I like very well.

You can fight in the grove or on the big tree.

You like?

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