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Update: Fixed a GFX issue where a pink ball would remain above Tabuu's head after using down special and CatchAttack.
I reduced Tabuu's size by half to allow his moves to better connect with opponents. I also removed his annoying Lose SFX.
This download only contains the fighter .pac. The other files can be found here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31497
Thanks to Kitsu-chan for telling me how to resize a character in PSA!
I reduced Tabuu's size by half to allow his moves to better connect with opponents. I also removed his annoying Lose SFX.
This download only contains the fighter .pac. The other files can be found here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31497
Thanks to Kitsu-chan for telling me how to resize a character in PSA!



Full Imgur Album: http://imgur.com/gallery/HpRj6/
Update 3: Fixed Assist Trophy reference issue
Update 2: Added John Cena and Yuugi Hoshiguma
Update: Added Zeus, Major Glory, Subspace Warrior, and Male Wireframe
I edited 13 models for CaliKingz01 and DSX8's Ryu over Wolf PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210766). His other alts can be found in the original moveset download.
The included FitRyu.pac is intended for using Wolf's default soundbank and solves two endless loop SFX issues in Ryu's DownB and Final Smash attacks.
I also used the Wait 1 and 3 animations from this Ryu PSA since it looks better with these alts (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27779)
Note: Does not contain GFX edits
Update 3: Fixed Assist Trophy reference issue
Update 2: Added John Cena and Yuugi Hoshiguma
Update: Added Zeus, Major Glory, Subspace Warrior, and Male Wireframe
I edited 13 models for CaliKingz01 and DSX8's Ryu over Wolf PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210766). His other alts can be found in the original moveset download.
The included FitRyu.pac is intended for using Wolf's default soundbank and solves two endless loop SFX issues in Ryu's DownB and Final Smash attacks.
I also used the Wait 1 and 3 animations from this Ryu PSA since it looks better with these alts (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27779)
Note: Does not contain GFX edits



Update:
Ebola16 fixed the texture issues Vaati had and made it Project M compatible. Enjoy
Infinite Smash Team:
http://infinitesmashteam.com/2012/12/23/merry-triforce-day/
_________________________________________
Vaati Joins the Brawl!!!
one of my christmas gifts to you all for the holidays and what better way to do it than to unleash evil upon the land!
Includes:
- Vaati with transform on FS (FitLucas00)
- Vaati with just plain FS eyes (FitLucas01)
- Blinking eyes and stuff
- shiny stuff
- Staff over lucas's stick
- one slot resize
- Perfect Metal
-NOTE- this model was custom made by me and dot..any importing and rigging over another char without our permission is considered stealing and plagiarism...we will only allow recolors and psa's for this hack
Ebola16 fixed the texture issues Vaati had and made it Project M compatible. Enjoy
Infinite Smash Team:
http://infinitesmashteam.com/2012/12/23/merry-triforce-day/
_________________________________________
Vaati Joins the Brawl!!!
one of my christmas gifts to you all for the holidays and what better way to do it than to unleash evil upon the land!
Includes:
- Vaati with transform on FS (FitLucas00)
- Vaati with just plain FS eyes (FitLucas01)
- Blinking eyes and stuff
- shiny stuff
- Staff over lucas's stick
- one slot resize
- Perfect Metal
-NOTE- this model was custom made by me and dot..any importing and rigging over another char without our permission is considered stealing and plagiarism...we will only allow recolors and psa's for this hack



I finally got around to rigging Corrin (Female). Enjoy!
I also updated the hand and hair rig of Corrrin (Male): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=212298
I'm aware that part of her hair clips through her final smash transformation but I don't know how to fix that without editing the moveset (untested moveset editing solution: http://forums.kc-mm.com/index.php?topic=61930.msg1166202#msg1166202).
Some recolor textures can also be found in the model download: http://www.models-resource.com/3ds/supersmashbrosfornintendo3ds/model/15704/
I also updated the hand and hair rig of Corrrin (Male): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=212298
I'm aware that part of her hair clips through her final smash transformation but I don't know how to fix that without editing the moveset (untested moveset editing solution: http://forums.kc-mm.com/index.php?topic=61930.msg1166202#msg1166202).
Some recolor textures can also be found in the model download: http://www.models-resource.com/3ds/supersmashbrosfornintendo3ds/model/15704/






Update 6: Fixed Black Widow's face but no metal materials.
Update 5: Added Gengetsu.
Update 4: Added Itsuka Kotori (Effret) results screen fix.
Update 3: Added Rin and Sanae.
Update 2: Added Mononobe No Futo.
Update: Added Black Widow with results screen fix.
These 9 imports worked over the original characters they were designed for, however using them with PSAs was very difficult due to the uncompressed file size. I optimized the models in 3ds Max and/or Brawlbox. They now work with many more PSAs that don't require significant bone edits! (although not Project M)
Shown movesets:
(Both Reimus) http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33578&Moderated=All
(Kanako) http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35385
Thanks to Kitsu-chan for the idea!
Update 5: Added Gengetsu.
Update 4: Added Itsuka Kotori (Effret) results screen fix.
Update 3: Added Rin and Sanae.
Update 2: Added Mononobe No Futo.
Update: Added Black Widow with results screen fix.
These 9 imports worked over the original characters they were designed for, however using them with PSAs was very difficult due to the uncompressed file size. I optimized the models in 3ds Max and/or Brawlbox. They now work with many more PSAs that don't require significant bone edits! (although not Project M)
Shown movesets:
(Both Reimus) http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33578&Moderated=All
(Kanako) http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35385
Thanks to Kitsu-chan for the idea!



Update: Improved hand and hair rig.
Corrin (Female): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214921
At last! Corrin (Male) from Super Smash Bros. for Nintendo 3DS is here! He has a partial final smash transformation, shockingly low poly count, expressions, specular maps, and metal textures! He's awesome!
I'm aware that part of his hair clips through his final smash transformation but I don't know how to fix that without editing the moveset (untested moveset editing solution: http://forums.kc-mm.com/index.php?topic=61930.msg1166202#msg1166202).
Some recolor textures can also be found in the model download: http://www.models-resource.com/3ds/supersmashbrosfornintendo3ds/model/15704/
Corrin (Female): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214921
At last! Corrin (Male) from Super Smash Bros. for Nintendo 3DS is here! He has a partial final smash transformation, shockingly low poly count, expressions, specular maps, and metal textures! He's awesome!
I'm aware that part of his hair clips through his final smash transformation but I don't know how to fix that without editing the moveset (untested moveset editing solution: http://forums.kc-mm.com/index.php?topic=61930.msg1166202#msg1166202).
Some recolor textures can also be found in the model download: http://www.models-resource.com/3ds/supersmashbrosfornintendo3ds/model/15704/



Full Imgur album: http://imgur.com/gallery/aGRBo
Update 3: Added Barack H. Obama
Update 2: Added Ekans Snake
Update: Adjusted SFX
Here are 14 alternate costumes for the Majin Vegeta PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206858)
This includes a PSA resize to accommodate the characters. If you plan on using a Vegeta model included in the original PSA download, set the model's "TopN" bone scale to (0.3937,0.3937,0.3937)
Update 3: Added Barack H. Obama
Update 2: Added Ekans Snake
Update: Adjusted SFX
Here are 14 alternate costumes for the Majin Vegeta PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206858)
This includes a PSA resize to accommodate the characters. If you plan on using a Vegeta model included in the original PSA download, set the model's "TopN" bone scale to (0.3937,0.3937,0.3937)



Here's Barnacle Boy from SpongeBob SquarePants: The Yellow Avenger
Comes with two version, one for Lucario and one for the Kid Buu PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23335)
Comes with two version, one for Lucario and one for the Kid Buu PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23335)






Update: Added Regice
The Megaman X PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205694) already had some nice alts in it but here are a few more! The original models have been edited to be compatible with this PSA and recolors were also included if they were present in the original submissions.
The Megaman X PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205694) already had some nice alts in it but here are a few more! The original models have been edited to be compatible with this PSA and recolors were also included if they were present in the original submissions.









Koishi was not easy to rig! Thank you Gamidame_K for assisting with optimization. Some model and rigging compromises needed to be made for space but they are not very noticeable. I'm happy with the end result!
Model Source: http://kasai-izzard.deviantart.com/art/MMD-Koishi-Komeiji-2-types-DL-SA-HM-ULiL-545593816
Model Source: http://kasai-izzard.deviantart.com/art/MMD-Koishi-Komeiji-2-types-DL-SA-HM-ULiL-545593816



I had to do some serious model and texture editing to get Kylo into Brawl. Here he is! I also decided to try rim lighting again.
Kylo Ren (Alt Lightsaber): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214672
Model source: http://jkhub.org/files/file/2452-kylo-ren-tfa/
Lightsaber source: http://macmave.blogspot.de/2015/01/star-wars-episode-vii-free-crossguard.html
Kylo Ren (Alt Lightsaber): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214672
Model source: http://jkhub.org/files/file/2452-kylo-ren-tfa/
Lightsaber source: http://macmave.blogspot.de/2015/01/star-wars-episode-vii-free-crossguard.html



The original import did not work with many PSAs. I reduced the filesize and optimized the model. It now works with the TriforceGanondorf v3.1 Mixed PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206872). It may work with other PSAs too.
I also included an edited version of the TriforceGanondorf v3.1 Mixed PSA that uses Demise's sword as the secondary sword and has The Imprisoned as a final smash.
I also included an edited version of the TriforceGanondorf v3.1 Mixed PSA that uses Demise's sword as the secondary sword and has The Imprisoned as a final smash.



Haunter originally had an explosion added to his AttackAirN attack. I replaced this attack with Metaknight's AttackAirN (no explosion) for better balance in a Brawlex build. This moveset does a pretty good job at recreating Haunter's moves and also utilizes Luigi's Negative Zone. Compatible with most default boneset Metaknight costumes. This download only contains the moveset and motion files. Thanks to secretchaos1 for the GFX porting.



Update: "Bit Variables Beyond 255 and Negative Offset Variables [Magus]" compatibility version (minimal testing)
BlackJax96 was able to correct a few material and shader issues with Lloyd 7.5 that caused it to be incompatible with Brawlbox v0.78.
I applied these fixes to all the costumes and re-added alpha compositing when necessary.
BlackJax96 was able to correct a few material and shader issues with Lloyd 7.5 that caused it to be incompatible with Brawlbox v0.78.
I applied these fixes to all the costumes and re-added alpha compositing when necessary.



The 44th President of the United States is here to bring change we can believe in.
This downloads redirects to an entry with my other models for the Majin Vegeta moveset.
For the Majin Vegeta moveset: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206858
Model Source: https://mmdspot.deviantart.com/art/Pres-Barack-Obama-MMD-423592807
This downloads redirects to an entry with my other models for the Majin Vegeta moveset.
For the Majin Vegeta moveset: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206858
Model Source: https://mmdspot.deviantart.com/art/Pres-Barack-Obama-MMD-423592807



The original version of this stage could not spawn items. I corrected this.
There was another glitch where parts of the stage would become invisible after hitting the center of the stage on non-Project M setups. The main platform was being treated as a broken target for target smash and became invisible. I resolved this issue too.
I added an original Brawl targets .rel for stgcustom usage in Non-Project M builds. This should make the stage compatible with both Project M and non-Project M setups.
soopercool101's platform and fire exit animation fixes were also included in this.
The actual base stage used is P:M target smash.
There was another glitch where parts of the stage would become invisible after hitting the center of the stage on non-Project M setups. The main platform was being treated as a broken target for target smash and became invisible. I resolved this issue too.
I added an original Brawl targets .rel for stgcustom usage in Non-Project M builds. This should make the stage compatible with both Project M and non-Project M setups.
soopercool101's platform and fire exit animation fixes were also included in this.
The actual base stage used is P:M target smash.



This was one of my early attempts at importing. The rig isn't the best and the head bone is a little off but it's better to release things so people can enjoy them.
Model Source: http://xnalara-customized.deviantart.com/art/Naruto-Guy-Might-PACK-1-FOR-XPS-569879100
Model Source: http://xnalara-customized.deviantart.com/art/Naruto-Guy-Might-PACK-1-FOR-XPS-569879100



Full Imgur album: http://imgur.com/a/rWCyu
Update 2: FoxMcMelee's BrawlEx Krillin includes an alternative SFX source and GFX fix (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213259)
Update: Added SackBoy
For the Krillin over Pikachu Moveset (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30519)
Update 2: FoxMcMelee's BrawlEx Krillin includes an alternative SFX source and GFX fix (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213259)
Update: Added SackBoy
For the Krillin over Pikachu Moveset (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30519)



Update: Added Juri PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31982) version.
The original import worked over Sheik, however using it with PSAs was very difficult due to the large node and vertex counts. I reduced both of those. I also fixed some corrupt objects that caused graphical glitches and lag. Now this model works great with the Spiderman PSA too.
The original import worked over Sheik, however using it with PSAs was very difficult due to the large node and vertex counts. I reduced both of those. I also fixed some corrupt objects that caused graphical glitches and lag. Now this model works great with the Spiderman PSA too.



Here's Captain Hook from Kingdom Hearts! Comes with two versions, one for Marth and one for the Flynn Scifo moveset (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35498)
He was a lot harder to import than I expected.
He was a lot harder to import than I expected.



For the Megaman X PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205694).
This download leads to an entry with all my Megaman X alt costumes.
This download leads to an entry with all my Megaman X alt costumes.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010