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An epic song deserves an awesome loop, so I gave it one!
You're f-ing welcome.
(Source: Ninja Sex Party)You're f-ing welcome.




A rebalanced version of the Fighting Polygon Stage from the original Super Smash Bros. Fixes those pesky ceilings.
Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/
Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/



A very simple edit. Final Destination from Super Smash Bros Brawl with the Project M 3.0 camera, as well as spawn/respawn locations and death boundaries from the P:M Final Destination. The small ceilings on the side of the stage no longer cancel vertical momentum (one of the main reasons P:M uses the Melee FD), allowing for a more balanced stage.
Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/
Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/



A rebrand of StageBox. This release adds automatic FitFighterSpy generation and improvements to some core features which fixes various bugs.
Has a bunch of fancy new features. Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763
Has a bunch of fancy new features. Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763



BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features
This release fixes various bugs with the collision editor, improves REL and SSE parsing, adds support for automatic generation of PAT0 files, and more.
Has a bunch of fancy new features. Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763
This release fixes various bugs with the collision editor, improves REL and SSE parsing, adds support for automatic generation of PAT0 files, and more.
Has a bunch of fancy new features. Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763



BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features.
This release majorly improves the collision editor, improves editing for PAT0 files, and fixes a wide variety of bugs.
Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763
This release majorly improves the collision editor, improves editing for PAT0 files, and fixes a wide variety of bugs.
Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763






BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features.
This release adds support for documentation updates among major improvements and fixes. Ensure auto-updates are active in the settings to make sure you always get the latest improvements!
Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763
This release adds support for documentation updates among major improvements and fixes. Ensure auto-updates are active in the settings to make sure you always get the latest improvements!
Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763



BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features.
This release adds support for the installation of BrawlCrate Canary builds, as well as generally improving performance.
Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763
This release adds support for the installation of BrawlCrate Canary builds, as well as generally improving performance.
Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763



BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features.
This release adds support for sawnd imports and exports, as well as support for Stock PAT0 generation.
Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763
This release adds support for sawnd imports and exports, as well as support for Stock PAT0 generation.
Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763



BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features.
This release adds support for conversion to and from the 50-Costume Code system introduced in Legacy TE 2.1.
Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763
This release adds support for conversion to and from the 50-Costume Code system introduced in Legacy TE 2.1.
Full changelog from BrawlBox v0.77 is included in the download.
Visit the discord to talk with the developers: https://discord.gg/s7c8763



Very loosely based off a stage from Super Smash Flash 2, the Casino Night Zone from Sonic the Hedgehog 2 has arrived as a fully balanced stage for Project M 3.02! The download includes two versions of the stage. The first one has a moving platform above the stage (first screenshot, think Smashville), and works well as a starter stage. The second version has the same moving platform below the stage (see video) and works best as a counter-pick.
Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/
Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/



A competitive overhaul of Castle Siege. Includes day/twilight and red/blue versions, as well as a port over Skyworld that can be rel ported to any stage that isn't Castle Siege.
Has the Project M 3.6 camera and works fully with Borderless Stamina mode.
Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/349556/
Has the Project M 3.6 camera and works fully with Borderless Stamina mode.
Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/349556/



A rebalance of Scout's version of Angelglory's stage. Goes over Battlefield by default, but the download includes .rels to use over Halberd, Green Greens, or a custom slot. Has Project M 3.x camera and all necessary SSS icons.
Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/
Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/



PLEASE NOTE: Characters will only be flat if this stage is put over Flat Zone 2
A balanced out version of Dr. Wily's Castle for Project M! Includes animated clouds and the 3.0 Camera. Looks different on Dolphin than on an actual Wii. There are no visible black borders on the Wii.
Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/
A balanced out version of Dr. Wily's Castle for Project M! Includes animated clouds and the 3.0 Camera. Looks different on Dolphin than on an actual Wii. There are no visible black borders on the Wii.
Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/



Popularized by YouTuber ProJared, who uses it as the theme for his show, FantomenK's Goodbye Summer, Hello Winter is a fun chiptune-styled song. This BRSTM is looped from the ending into about the 13 second mark via fade-in.
(Source: FantomenK)



A finally rebalanced version of Melee's Fourside. Includes two different types of platform arrangements, as showcased in the two videos. Should go over Project M's Fourside without a new .rel.
Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/
Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/



POKE MASTER's Frigate Orpheon+ (2nd Transformation), now with better, more atmospheric lighting (the original used Brawl Final Destination lighting). Goes over Final Destination with no rel.
& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543
& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543



A non-transforming Pokémon Stadium (Melee). Comes in blue and green versions, with the green having changed text to indicate the change.
ABSOLUTELY REQUIRES a modified rel. Transformation will occur in a likely gamebreaking way without them (the transformations were removed entirely from these files to save filespace). The modules can also be used with a vanilla version of PS1 to make it not transform.
ABSOLUTELY REQUIRES a modified rel. Transformation will occur in a likely gamebreaking way without them (the transformations were removed entirely from these files to save filespace). The modules can also be used with a vanilla version of PS1 to make it not transform.



Goes over Skyworld by default.
A bigger, crazier, Gaur Plains.
Check out my other (typically much more balanced) stages here: http://smashboards.com/threads/349556/
A bigger, crazier, Gaur Plains.
Check out my other (typically much more balanced) stages here: http://smashboards.com/threads/349556/



A competitive overhaul of the Smash 3DS Gerudo Valley stage, with some aesthetic improvements over the original as well. Includes 7 versions:
-Battlefield Layout (Shown in screenshot and video)
-Inverse Battlefield
-Two Low Platforms
-Two High Platforms
-High Left, Low Right Platform
-Low Left, High Right Platform
-Improved Omega
All of the different versions go over Skyworld by default, have Project M 3.6 camera, and work fully with Borderless Stamina mode. Rels are included for use over Bridge of Eldin, Temple, Pirate Ship, or Hanenbow.
Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/
-Battlefield Layout (Shown in screenshot and video)
-Inverse Battlefield
-Two Low Platforms
-Two High Platforms
-High Left, Low Right Platform
-Low Left, High Right Platform
-Improved Omega
All of the different versions go over Skyworld by default, have Project M 3.6 camera, and work fully with Borderless Stamina mode. Rels are included for use over Bridge of Eldin, Temple, Pirate Ship, or Hanenbow.
Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/



[11/11/15] UPDATE: Added multiple different versions of the stage.
A legal version of Great Bay, made as a part of Project M XP.
Check out Project M XP: https://goo.gl/z8YJY6
Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/
A legal version of Great Bay, made as a part of Project M XP.
Check out Project M XP: https://goo.gl/z8YJY6
Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/



A stage from a balance hack of Melee. I used Mewtwo2000's Dream Greens (N64 Dream Land with the appearance of Green Greens) as a base, so it won't ever drop apples. This stage should be able to be used without the wind if placed over Battlefield.
Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/
Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/



A version of Frigate Orpheon that does not flip, similar to when Frigate Orpheon is played in Ultimate when hazards are off.
Includes both Brawl and PM versions of the base stage and the second platform arrangement when normally upside-down, as well as a necessary, modified module that must be used with the stage to prevent problems that the normal Frigate Orpheon module will cause for this setup! Despite not flipping, warning lights, power outages and Parasite Queen movement still occur, keeping the stages aesthetically varied over the span of a match.
Includes both Brawl and PM versions of the base stage and the second platform arrangement when normally upside-down, as well as a necessary, modified module that must be used with the stage to prevent problems that the normal Frigate Orpheon module will cause for this setup! Despite not flipping, warning lights, power outages and Parasite Queen movement still occur, keeping the stages aesthetically varied over the span of a match.
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010