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166 September 10th, 2020

75m Omega (Improved Version) by soopercool101, CaliburZx
[Stage - Texture, Vertex, Import - Final Destination]



75m's Omega form from Super Smash Bros. for Wii U.

Includes animated Donkey Kong and animated fireballs, shadows, and greatly improved lighting and materials over the original.

30 June 24th, 2014

Attitude City - Ninja Sex Party by soopercool101
[Audio - Stage/Menu]



An epic song deserves an awesome loop, so I gave it one!

You're f-ing welcome.
(Source: Ninja Sex Party)
185 September 10th, 2020

Battlefield 64 M by soopercool101 with credit to Mewtwo2000
[Stage - Texture, Vertex, Import - Battlefield]



A rebalanced version of the Fighting Polygon Stage from the original Super Smash Bros. Fixes those pesky ceilings.

Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/

406 June 24th, 2014

Brawl Final Destination (P:M 3.0 Balanced) by soopercool101
[Stage - Vertex, Import - Final Destination]



A very simple edit. Final Destination from Super Smash Bros Brawl with the Project M 3.0 camera, as well as spawn/respawn locations and death boundaries from the P:M Final Destination. The small ceilings on the side of the stage no longer cancel vertical momentum (one of the main reasons P:M uses the Melee FD), allowing for a more balanced stage.

Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/

159 November 25th, 2019

BrawlCrate v0.10 by soopercool101, MarioDox with credit to libertyernie, BlackJax96, Sammi Husky, Mawootad, and PeterHatch for BrawlBox development, as well as David V. Kimball and Roadhog360 for the new name
[Misc - Other (stuff we forgot)]



A rebrand of StageBox. This release adds automatic FitFighterSpy generation and improvements to some core features which fixes various bugs.

Has a bunch of fancy new features. Full changelog from BrawlBox v0.77 is included in the download.

Visit the discord to talk with the developers: https://discord.gg/s7c8763

86 November 25th, 2019

BrawlCrate v0.11 by soopercool101, Sammi Husky, MarioDox with credit to libertyernie, BlackJax96, Sammi Husky, Mawootad, and PeterHatch for BrawlBox development
[Misc - Other (stuff we forgot)]



BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features

This release fixes various bugs with the collision editor, improves REL and SSE parsing, adds support for automatic generation of PAT0 files, and more.

Has a bunch of fancy new features. Full changelog from BrawlBox v0.77 is included in the download.

Visit the discord to talk with the developers: https://discord.gg/s7c8763

86 November 25th, 2019

BrawlCrate v0.12 by soopercool101, Sammi Husky, MarioDox with credit to libertyernie, BlackJax96, Sammi Husky, Mawootad, and PeterHatch for BrawlBox development
[Misc - Other (stuff we forgot)]



BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features.

This release majorly improves the collision editor, improves editing for PAT0 files, and fixes a wide variety of bugs.

Full changelog from BrawlBox v0.77 is included in the download.

Visit the discord to talk with the developers: https://discord.gg/s7c8763

78 November 25th, 2019

BrawlCrate v0.13 by soopercool101, Sammi Husky, MarioDox with credit to libertyernie, BlackJax96, Sammi Husky, Mawootad, and PeterHatch for BrawlBox development
[Misc - Other (stuff we forgot)]



BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features.

This release majorly improves STDT parsing and adds a brand new Module Annotation System.

Full changelog from BrawlBox v0.77 is included in the download.

Visit the discord to talk with the developers: https://discord.gg/s7c8763

149 November 25th, 2019

BrawlCrate v0.14 by soopercool101, Sammi Husky, Syvkal, MarioDox with credit to libertyernie, BlackJax96, Sammi Husky, Mawootad, and PeterHatch for BrawlBox development
[Misc - Other (stuff we forgot)]



BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features.

This release adds support for documentation updates among major improvements and fixes. Ensure auto-updates are active in the settings to make sure you always get the latest improvements!

Full changelog from BrawlBox v0.77 is included in the download.

Visit the discord to talk with the developers: https://discord.gg/s7c8763

155 November 25th, 2019

BrawlCrate v0.17 by soopercool101, Sammi Husky, Syvkal, MarioDox with credit to libertyernie, BlackJax96, Sammi Husky, Mawootad, Peter Hatch, and Michael Hinrichs for BrawlBox development
[Misc - Other (stuff we forgot)]



BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features.

This release adds support for the installation of BrawlCrate Canary builds, as well as generally improving performance.

Full changelog from BrawlBox v0.77 is included in the download.

Visit the discord to talk with the developers: https://discord.gg/s7c8763

184 November 25th, 2019

BrawlCrate v0.18 by soopercool101, Jaklub, agoaj, Sammi Husky, Syvkal, MarioDox with credit to libertyernie, BlackJax96, Sammi Husky, Mawootad, Peter Hatch, and Michael Hinrichs for BrawlBox development
[Misc - Other (stuff we forgot)]



BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features.

This release adds support for sawnd imports and exports, as well as support for Stock PAT0 generation.

Full changelog from BrawlBox v0.77 is included in the download.

Visit the discord to talk with the developers: https://discord.gg/s7c8763

1101 November 25th, 2019

BrawlCrate v0.20 by soopercool101, Jaklub, agoaj, Sammi Husky, Syvkal, Roadhog360, MarioDox with credit to libertyernie, BlackJax96, Sammi Husky, Mawootad, Peter Hatch, and Michael Hinrichs for BrawlBox development, DukeItOut for the 50 Costume Code
[Misc - Other (stuff we forgot)]



BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features.

This release adds support for conversion to and from the 50-Costume Code system introduced in Legacy TE 2.1.

Full changelog from BrawlBox v0.77 is included in the download.

Visit the discord to talk with the developers: https://discord.gg/s7c8763

406 September 8th, 2014

Casino Night Zone M by soopercool101 with credit to LegacyWolf, xxWutzMercyxx, Panzerhandschuh
[Stage - Texture, Vertex - Final Destination]



Very loosely based off a stage from Super Smash Flash 2, the Casino Night Zone from Sonic the Hedgehog 2 has arrived as a fully balanced stage for Project M 3.02! The download includes two versions of the stage. The first one has a moving platform above the stage (first screenshot, think Smashville), and works well as a starter stage. The second version has the same moving platform below the stage (see video) and works best as a counter-pick.

Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/

637 September 10th, 2020

Castle Siege M by soopercool101, Edwguard Flows
[Stage - Texture, Vertex, Import - Castle Siege]



A competitive overhaul of Castle Siege. Includes day/twilight and red/blue versions, as well as a port over Skyworld that can be rel ported to any stage that isn't Castle Siege.

Has the Project M 3.6 camera and works fully with Borderless Stamina mode.

Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/349556/

499 July 20th, 2015

Cookie Country M by soopercool101 with credit to Scout, Angelglory, Codex-9, Arko Games
[Stage - Texture, Vertex, Import - Battlefield]



A rebalance of Scout's version of Angelglory's stage. Goes over Battlefield by default, but the download includes .rels to use over Halberd, Green Greens, or a custom slot. Has Project M 3.x camera and all necessary SSS icons.

Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/

279 September 4th, 2014

Dr. Wily's Castle M (Super Smash Land) by soopercool101 with credit to Dan Fornace, libertyernie, and the Brawl - Team
[Stage - Texture, Vertex, Import, 2D - Final Destination]



PLEASE NOTE: Characters will only be flat if this stage is put over Flat Zone 2
A balanced out version of Dr. Wily's Castle for Project M! Includes animated clouds and the 3.0 Camera. Looks different on Dolphin than on an actual Wii. There are no visible black borders on the Wii.

Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/

26 June 20th, 2014

FantomenK- Goodbye Summer, Hello Winter (ProJared Theme) by soopercool101
[Audio - Stage/Menu]



Popularized by YouTuber ProJared, who uses it as the theme for his show, FantomenK's Goodbye Summer, Hello Winter is a fun chiptune-styled song. This BRSTM is looped from the ending into about the 13 second mark via fade-in.
(Source: FantomenK)
468 April 19th, 2015

Fourside M by soopercool101 with credit to Mewtwo2000
[Stage - Texture, Vertex, Import - Final Destination]



A finally rebalanced version of Melee's Fourside. Includes two different types of platform arrangements, as showcased in the two videos. Should go over Project M's Fourside without a new .rel.

Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/

211 September 23rd, 2016

Frigate Orpheon + (2nd Transformation) - (Better Lighting) by soopercool101, POKE MASTER
[Stage - Vertex, Import - Final Destination]



POKE MASTER's Frigate Orpheon+ (2nd Transformation), now with better, more atmospheric lighting (the original used Brawl Final Destination lighting). Goes over Final Destination with no rel.

& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543

290 September 10th, 2020

Frozen Pokémon Stadium by soopercool101 with credit to PMDT
[Stage - Texture - Pokemon Stadium]



A non-transforming Pokémon Stadium (Melee). Comes in blue and green versions, with the green having changed text to indicate the change.

ABSOLUTELY REQUIRES a modified rel. Transformation will occur in a likely gamebreaking way without them (the transformations were removed entirely from these files to save filespace). The modules can also be used with a vanilla version of PS1 to make it not transform.

407 September 10th, 2020

Gaur Plains Alpha by soopercool101, DSX8, Edwguard Flows
[Stage - Texture, Vertex, Import - Skyworld]



Goes over Skyworld by default.

A bigger, crazier, Gaur Plains.

Check out my other (typically much more balanced) stages here: http://smashboards.com/threads/349556/

483 September 10th, 2020

Gerudo Valley M by soopercool101, Edwguard Flows with credit to DSX8
[Stage - Texture, Vertex, Import - Skyworld]



A competitive overhaul of the Smash 3DS Gerudo Valley stage, with some aesthetic improvements over the original as well. Includes 7 versions:
-Battlefield Layout (Shown in screenshot and video)
-Inverse Battlefield
-Two Low Platforms
-Two High Platforms
-High Left, Low Right Platform
-Low Left, High Right Platform
-Improved Omega

All of the different versions go over Skyworld by default, have Project M 3.6 camera, and work fully with Borderless Stamina mode. Rels are included for use over Bridge of Eldin, Temple, Pirate Ship, or Hanenbow.

Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/

476 September 10th, 2020

Great Bay M by soopercool101 with credit to Theytah, Mewtwo2000, Ryan, DSX8
[Stage - Texture, Vertex, Import - Final Destination]



[11/11/15] UPDATE: Added multiple different versions of the stage.

A legal version of Great Bay, made as a part of Project M XP.

Check out Project M XP: https://goo.gl/z8YJY6

Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/

369 September 5th, 2014

Green Greens SD Remix (No Apples) by soopercool101, Mewtwo2000, AxcelTheBrawler
[Stage - Vertex, Import - Green Greens]



A stage from a balance hack of Melee. I used Mewtwo2000's Dream Greens (N64 Dream Land with the appearance of Green Greens) as a base, so it won't ever drop apples. This stage should be able to be used without the wind if placed over Battlefield.

Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/

99 August 27th, 2018

Hazardless Frigate Orpheon by DukeItOut, soopercool101 with credit to PMDT
[Stage - Vertex - Frigate Orpheon]



A version of Frigate Orpheon that does not flip, similar to when Frigate Orpheon is played in Ultimate when hazards are off.

Includes both Brawl and PM versions of the base stage and the second platform arrangement when normally upside-down, as well as a necessary, modified module that must be used with the stage to prevent problems that the normal Frigate Orpheon module will cause for this setup! Despite not flipping, warning lights, power outages and Parasite Queen movement still occur, keeping the stages aesthetically varied over the span of a match.

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    • Broken downloads
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