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3533
March 6th, 2014
[Character - Texture, Vertex - Custom Character]*Note that this hack is designed for Mewtwo in PROJECT M, this will NOT work over Lucario! Package includes CSPs.*
Mewtwo transcends above his power and becomes the mighty Mega Mewtwo X!
First attempt at a model-anything, so pardon if some parts look a little odd. May redo some things on him another day. Wasn't able to shrink the tail without the hitboxes looking strange (and the tail getting distorted), so this will have to do for now. Hope you all enjoy!
Download Project M 3.0 here: http://projectmgame.com/en/download
Very special thanks to Gravity for all the help with the vertex and model troubles I ran into making this guy (=
Mewtwo transcends above his power and becomes the mighty Mega Mewtwo X!
First attempt at a model-anything, so pardon if some parts look a little odd. May redo some things on him another day. Wasn't able to shrink the tail without the hitboxes looking strange (and the tail getting distorted), so this will have to do for now. Hope you all enjoy!
Download Project M 3.0 here: http://projectmgame.com/en/download
Very special thanks to Gravity for all the help with the vertex and model troubles I ran into making this guy (=
1493
May 19th, 2012
[Character - Texture, Import - Lucario]*Update by AGFan; Updated download to v2 so now you can chose between the 1-Slot and the PSA version of the recolors, Enjoy*
Retexturing of the Melee Mewtwo Alpha (BETA release) by AGFanProduction and company, utilizing SSBMHQ textures.
The package contains some pictures, as well as the PAC and PCS files needed for all costumes.
If you haven't already, get the PSA files associated with these Mewtwo colors from here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5496
Retexturing of the Melee Mewtwo Alpha (BETA release) by AGFanProduction and company, utilizing SSBMHQ textures.
The package contains some pictures, as well as the PAC and PCS files needed for all costumes.
If you haven't already, get the PSA files associated with these Mewtwo colors from here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5496
857
April 12th, 2017
[Character - Texture, Vertex - Meta Knight]Random update: There's now a PAL version in here too, I grabbed the PAL Meta Knight PAC, edited it to have the fixes from the US PAC, and tested it in my US game, the results screen does not glitch up, so I believe I got it right. Sorry I didn't do this sooner PAL players. :(
Video: http://www.youtube.com/watch?v=I6ZTiZZY7HE&feature=channel_video_title
Note: You will need to put the FitMetaKnight.pac, and FitMetaKnightMotionect.pac in as well. These fix some glitches.
UPDATE!!!: 7/31/11:
The halo now glows in dark stages, and also doesn't become see through at the bottom.
His legs are 100% gone now, thanks to material editing. His wing claws are completely gone, as well as his cape.
His body is improved. And finally, he has two more weapons to choose from.
The Crystal Shard Sword, and the Thorn Sword.
I hope you all like this update. ^_^
"I can not exist, I am Zero, I am Nothing, But if I am nothing... How can I exist? I am Zero 2, Zero, Squared, But being Squared means only one thing, I am... The Infinite..."
Video: http://www.youtube.com/watch?v=I6ZTiZZY7HE&feature=channel_video_title
Note: You will need to put the FitMetaKnight.pac, and FitMetaKnightMotionect.pac in as well. These fix some glitches.
UPDATE!!!: 7/31/11:
The halo now glows in dark stages, and also doesn't become see through at the bottom.
His legs are 100% gone now, thanks to material editing. His wing claws are completely gone, as well as his cape.
His body is improved. And finally, he has two more weapons to choose from.
The Crystal Shard Sword, and the Thorn Sword.
I hope you all like this update. ^_^
"I can not exist, I am Zero, I am Nothing, But if I am nothing... How can I exist? I am Zero 2, Zero, Squared, But being Squared means only one thing, I am... The Infinite..."
594
April 13th, 2014
[Character - Texture, Import - Custom Character]
409
April 12th, 2017
[Character - Texture, Vertex - Meta Knight]****PLEASE READ THIS FIRST!****
Make sure you download the original 02 hack for the animations to work properly, and for him to not mess up on the results screen, download link below.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9099
This is the final boss from LOZ:TMC, the hideous form Vaati took for the final showdown with Link, and Ezlo...
Make sure you download the original 02 hack for the animations to work properly, and for him to not mess up on the results screen, download link below.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9099
This is the final boss from LOZ:TMC, the hideous form Vaati took for the final showdown with Link, and Ezlo...
353
November 25th, 2013
[Character - Texture - Ivysaur]
304
February 5th, 2011
[Stage - Texture - Boss]
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- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
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- Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010

































































































