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Forgot to mention earlier but this stage has a Melee style camera for use with Project M
*Important* Somebody reported that this freezes the game in the SSS, but this hack does not freeze the game! If your game is freezing you definitely don't have the correct .rel file so I have updated the download link with the .rel file you should be using.
*Update Info* 4/23/2013
I have made some major fixes to my Saffron City HD stage. Ever since I have started this project I have been dissatisfied with the background. However I was finally able to solve this. If you have my first version you will DEFINITELY want to update. The BG is much higher quality. Also fixed some textures issues with the front purple stripes and added music for the stage in the download. I am now satisfied that this stage is 100% complete.
*Note*
This is not Felipe_9595's version. Mine has more accurate texture placement. I did not use any of his work!
This is Mewtwo2000's original Saffron city with Textures from the SSB64 HD project. Special thanks to Gamma for helping me figure out how to fix the background. I have also included a rainy version which was also originally done by mewtwo2000. Check the instructions if you don't know how to use it.
link to SSB64 HD:
http://www.emutalk.net/threads/44911-Pietschie-amp-Bad-Randolphs-Super-Smash-Bros-HD
*Important* Somebody reported that this freezes the game in the SSS, but this hack does not freeze the game! If your game is freezing you definitely don't have the correct .rel file so I have updated the download link with the .rel file you should be using.
*Update Info* 4/23/2013
I have made some major fixes to my Saffron City HD stage. Ever since I have started this project I have been dissatisfied with the background. However I was finally able to solve this. If you have my first version you will DEFINITELY want to update. The BG is much higher quality. Also fixed some textures issues with the front purple stripes and added music for the stage in the download. I am now satisfied that this stage is 100% complete.
*Note*
This is not Felipe_9595's version. Mine has more accurate texture placement. I did not use any of his work!
This is Mewtwo2000's original Saffron city with Textures from the SSB64 HD project. Special thanks to Gamma for helping me figure out how to fix the background. I have also included a rainy version which was also originally done by mewtwo2000. Check the instructions if you don't know how to use it.
link to SSB64 HD:
http://www.emutalk.net/threads/44911-Pietschie-amp-Bad-Randolphs-Super-Smash-Bros-HD



Here is another HD retexture for an old 64 stage. This one came out really nice and I created two custom bstrm's to fit it perfect. Goes over Frigate Orpheon or any other stage by using this website
http://www.lakora.us/rel/
http://www.lakora.us/rel/



IMPORTANT*Please address me directly with any errors before reporting. I will gladly help you fix your problem. I have extensively tested this stage and it should not crash, freeze or cause any issues when installed correctly*
This is my Sky Pillar stage meant to be well balanced for competitive play (essentially not annoyingly huge) and at the same time beautiful and aesthetically appealing to play on.
I wanted Rayquaza's home to be more alive and realistic (since he is one of my favorite pokemon) so I took it upon myself to bring Sky Pillar to life according to my vision. I custom make The pillar itself and most all the textures in the stage so it has an original feel to it. Another big thing for me was making Rayquaza more active and not just standing there in the background doing nothing, like in some other stages. So I crafted my own animation for him to fly around. Honestly I wanted to make it a bit more elaborate but for some reason when I tried to make it longer it started having major unexplainable errors in rotation. All in all I am highly satisfied with this stage and I hope you enjoy my intense effort to make it perfect.
I would like to thank DemonSlayerx8 because I used his Sky Pillar stage as a starting point, although I changed most of the key elements from there. I also took elements from other stages such as a wind effect from flamegroop's rayquaza sky and a shiny rayquaza version. Also big thanks to Mewtwo 2000 for applying a rim lighting effect on shiny rayquaza after I had an error trying to do so.
It has a project M style camera and can fit very well into the roster of stages for it. It can also be used on vBrawl just fine. Goes over skyworld originally. But I highly recommend you put it over whatever stage you feel works for you by simply replacing the .rel file following this guide
http://forums.kc-mm.com/index.php?topic=49748.0
and this website
http://www.lakora.us/rel/
This is my Sky Pillar stage meant to be well balanced for competitive play (essentially not annoyingly huge) and at the same time beautiful and aesthetically appealing to play on.
I wanted Rayquaza's home to be more alive and realistic (since he is one of my favorite pokemon) so I took it upon myself to bring Sky Pillar to life according to my vision. I custom make The pillar itself and most all the textures in the stage so it has an original feel to it. Another big thing for me was making Rayquaza more active and not just standing there in the background doing nothing, like in some other stages. So I crafted my own animation for him to fly around. Honestly I wanted to make it a bit more elaborate but for some reason when I tried to make it longer it started having major unexplainable errors in rotation. All in all I am highly satisfied with this stage and I hope you enjoy my intense effort to make it perfect.
I would like to thank DemonSlayerx8 because I used his Sky Pillar stage as a starting point, although I changed most of the key elements from there. I also took elements from other stages such as a wind effect from flamegroop's rayquaza sky and a shiny rayquaza version. Also big thanks to Mewtwo 2000 for applying a rim lighting effect on shiny rayquaza after I had an error trying to do so.
It has a project M style camera and can fit very well into the roster of stages for it. It can also be used on vBrawl just fine. Goes over skyworld originally. But I highly recommend you put it over whatever stage you feel works for you by simply replacing the .rel file following this guide
http://forums.kc-mm.com/index.php?topic=49748.0
and this website
http://www.lakora.us/rel/
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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