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Alternate recolours fixed so they wont break on the result screen.
Recolours were added redownload.
A video would be great if anyone can make one.
Flygon uses his gfx from the enemy tautau so you can brawlex flygon without any fear of gfx glitches.
Feedback
http://forums.kc-mm.com/index.php?topic=49204.msg1000645#msg1000645
Moveset:
Fury Cutter (Jab)- Simply claws the opponent 3 times.
Dragon Claw (Side-tilt)- Leans forward and slashes the opponent with a weak dragon claw.
Ice punch (d-tilt)- leans down and ice punchs the ground, freezing nearby oponents
Wing attack (u-tilt)- rotates and Extends a wing upwards and swipes it.
Dash Attack- charizard's
Fire punch (Forward smash)- lauches a fire punch foward.
Flamethrower (Up Smash)- Looks upwards and releases a flame upward.
Earth Power (Down smash)- Stands face towards camera legs spread and stomps into the ground, one leg at a time causing mini eruptions from the ground on either side of him
N-Air- charizard's.
Wing attack (F-Air)- Swoops forward in a gliding motion with silver wings.
Rock Tomb (D-Air)- Stops moving midair and looks down, then shoots a rock downward.
Thunder Punch (U-Air)- multi hit move upward.
Dragon Tail (B-Air)- Spins around vertically, 360° with his tail extended, similar to Lucas's B-air. Meteor Smash effect on the tip.
Ground Special Attacks
SuperPower (Neutral Special)- Long charge time, similar to Marth's and full body tackles the opponent with a large red glow (10% low, 15% medium, 20% high charge)
Earthquake (Down Special)- Charges up and stomps on the ground with Similar animation to Earth Power, only jumps and lands with both feet with medium range, knocking the opponent in the air for a potential combo starter (13%)
Dragon Pulse (Side Special)- Releases a blue purple beam from his mouth with medium range, but high knockback (12%)
Solarbeam (Up Special)- Shoots a large beam of green light directly up, dealing multiple (about 4-5) small hits (3% per hit, minimal knockback to ensure hits)
solar beam seems so unfiting for a flygon
Dragon pulse(Neutral special)- is shoots a bulish orb which can be controlled, its a slower and more powerful pit arrow.
Dragon Claw(side Special)- this move has 3 charges it works similar to Ike side special, the longer you charge the farther you will go and harder you will hit, if you fail to hit in the air you will go into helpless.
Sand Thomb(down Special)- it creates a sand effect infront of flygon which does multihits.
Fly (Up Special)- Primary recovery move, flies around in any direction the player chooses for about 3 seconds, similar to Pit's up special.
Draco Meteor(Final Smash)- its a buffed Pit FS with metors that have a fire trail
Recolours were added redownload.
A video would be great if anyone can make one.
Flygon uses his gfx from the enemy tautau so you can brawlex flygon without any fear of gfx glitches.
Feedback
http://forums.kc-mm.com/index.php?topic=49204.msg1000645#msg1000645
Moveset:
Fury Cutter (Jab)- Simply claws the opponent 3 times.
Dragon Claw (Side-tilt)- Leans forward and slashes the opponent with a weak dragon claw.
Ice punch (d-tilt)- leans down and ice punchs the ground, freezing nearby oponents
Wing attack (u-tilt)- rotates and Extends a wing upwards and swipes it.
Dash Attack- charizard's
Fire punch (Forward smash)- lauches a fire punch foward.
Flamethrower (Up Smash)- Looks upwards and releases a flame upward.
Earth Power (Down smash)- Stands face towards camera legs spread and stomps into the ground, one leg at a time causing mini eruptions from the ground on either side of him
N-Air- charizard's.
Wing attack (F-Air)- Swoops forward in a gliding motion with silver wings.
Rock Tomb (D-Air)- Stops moving midair and looks down, then shoots a rock downward.
Thunder Punch (U-Air)- multi hit move upward.
Dragon Tail (B-Air)- Spins around vertically, 360° with his tail extended, similar to Lucas's B-air. Meteor Smash effect on the tip.
Ground Special Attacks
SuperPower (Neutral Special)- Long charge time, similar to Marth's and full body tackles the opponent with a large red glow (10% low, 15% medium, 20% high charge)
Earthquake (Down Special)- Charges up and stomps on the ground with Similar animation to Earth Power, only jumps and lands with both feet with medium range, knocking the opponent in the air for a potential combo starter (13%)
Dragon Pulse (Side Special)- Releases a blue purple beam from his mouth with medium range, but high knockback (12%)
Solarbeam (Up Special)- Shoots a large beam of green light directly up, dealing multiple (about 4-5) small hits (3% per hit, minimal knockback to ensure hits)
solar beam seems so unfiting for a flygon
Dragon pulse(Neutral special)- is shoots a bulish orb which can be controlled, its a slower and more powerful pit arrow.
Dragon Claw(side Special)- this move has 3 charges it works similar to Ike side special, the longer you charge the farther you will go and harder you will hit, if you fail to hit in the air you will go into helpless.
Sand Thomb(down Special)- it creates a sand effect infront of flygon which does multihits.
Fly (Up Special)- Primary recovery move, flies around in any direction the player chooses for about 3 seconds, similar to Pit's up special.
Draco Meteor(Final Smash)- its a buffed Pit FS with metors that have a fire trail
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010