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25
June 28th, 2022
[Stage - Import - Smashville]Do fret, your combos are no longer going to be stopped by the hitlag caused by the balloon.
A simple module edit, disabling hitlag when hitting the balloon. It still can eat projectiles though, so don't try it.
Includes also the no-ambience variant and the Big Blue-explosive balloon variant in P+.
Should be drag'n'droppable.
Enjoy.
A simple module edit, disabling hitlag when hitting the balloon. It still can eat projectiles though, so don't try it.
Includes also the no-ambience variant and the Big Blue-explosive balloon variant in P+.
Should be drag'n'droppable.
Enjoy.
81
October 25th, 2021
[Stage - Import - Smashville]
41
October 29th, 2021
[Stage - Texture, Vertex, Import - Smashville]
50
February 15th, 2021
[Stage - Texture, Vertex, Import - Smashville]
36
October 8th, 2020
[Stage - Texture, Vertex, Import - Smashville]
60
September 27th, 2020
[Stage - Texture, Vertex, Import - Smashville]
23
August 27th, 2020
[Stage - Texture, Vertex, Import - Smashville][HAS NOT BEEN TESTED ON CONSOLE]
this is 1:1 recreation of Smashville using the Layell's SV Clock Town as a base.
This was made as a test for myself to see how hard it would be to make an existing stage with custom animations, and turn it into a background object.
I felt Venus Lighthouse was one of the more complex stages in terms of animation, so I chose that (also P+ lacks some good Venus legal stages)
If you have any problems, please message me here.
this is 1:1 recreation of Smashville using the Layell's SV Clock Town as a base.
This was made as a test for myself to see how hard it would be to make an existing stage with custom animations, and turn it into a background object.
I felt Venus Lighthouse was one of the more complex stages in terms of animation, so I chose that (also P+ lacks some good Venus legal stages)
If you have any problems, please message me here.
85
November 10th, 2019
[Stage - Vertex - Smashville]EDIT: Fixed STPM, with correct echo, wind and shadow values!
(BF 1:1 but intended to work on the Smashville slot, placing it in other slots could cause issues.)
I'm going to play Animal Crossing in Brawl by kicking Mario in the subspace.
A Smashville version of Battlefield, with all the day/night time versions, including K.K.'s concert. Balloon doesn't appear, that's incredibly illegal. Though all villagers still enjoy seeing you getting smacked by Fox's AI.
Uses a village module.
Enjoy.
(BF 1:1 but intended to work on the Smashville slot, placing it in other slots could cause issues.)
I'm going to play Animal Crossing in Brawl by kicking Mario in the subspace.
A Smashville version of Battlefield, with all the day/night time versions, including K.K.'s concert. Balloon doesn't appear, that's incredibly illegal. Though all villagers still enjoy seeing you getting smacked by Fox's AI.
Uses a village module.
Enjoy.
29
February 16th, 2019
[Stage - Texture - Smashville]
93
June 7th, 2018
[Stage - Texture, Vertex, Import - Smashville]Spear Pillar returns! Now in a 1-1 for Smashville [3.6]. This comes with 5 different Legendary Pokemon. It's compatible with Smashville. It comes with a .rel to port over Spear Pillar.
STGVILLAGE_00 - Dialga's Spearville
STGVILLAGE_01 - Palkia's Spearville
STGVILLAGE_02 - Giratina's Spearville
STGVILLAGE_03 - Cresselia's Spearville
STGVILLAGE_04 - Arceus's Spearville
STGVILLAGE_00 - Dialga's Spearville
STGVILLAGE_01 - Palkia's Spearville
STGVILLAGE_02 - Giratina's Spearville
STGVILLAGE_03 - Cresselia's Spearville
STGVILLAGE_04 - Arceus's Spearville
84
January 10th, 2021
[Stage - Texture, Vertex, Import - Smashville]
119
May 10th, 2018
[Stage - Import - Smashville]
216
February 21st, 2019
[Stage - Vertex, Import - Smashville]
666
May 2nd, 2016
[Stage - Texture, Import - Smashville]--Stage is made for Project M 3.6 ONLY!--
Just a simple texture/bg swap updated for PM3.6
This was a request. I had done this a long time ago but forgot to upload it -_-...
-Stage is updated for Project M 3.6 (Yes even the moving platform was updated).
-Morning, daytime, sunset, and nighttime are also included.
-Another version included.
If any problems, pm me.
Just a simple texture/bg swap updated for PM3.6
This was a request. I had done this a long time ago but forgot to upload it -_-...
-Stage is updated for Project M 3.6 (Yes even the moving platform was updated).
-Morning, daytime, sunset, and nighttime are also included.
-Another version included.
If any problems, pm me.
143
February 26th, 2016
[Stage - Texture - Smashville]
534
April 3rd, 2016
[Stage - Texture, Import - Smashville]
561
April 3rd, 2016
[Stage - Texture, Import - Smashville]
340
April 3rd, 2016
[Stage - Texture, Import - Smashville]
577
April 3rd, 2016
[Stage - Texture, Import - Smashville]
1901
December 10th, 2015
[Stage - Texture - Smashville]
776
December 10th, 2015
[Stage - Texture - Smashville]
295
June 26th, 2015
[Stage - Texture, Import - Smashville]
541
January 7th, 2015
[Stage - Texture - Smashville]
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Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010















































































