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IMPORTANT NOTE: PLEASE DO NOT REQUEST MY NEPGEAR AND NEPTUNE MOVESETS FOR OTHER MODS SUCH AS BRAWLEX ETC.
UPDATE 8/20/16:
Somehow, Dolphin users have trouble with SFX crashing the game. I never get this issue so, the issue would most likely occur for some people. I cannot help those with this issue since I do not and will not support Dolphin.
Also, I do not support soundbank mod code users either because the SFX files I make are a little bigger than the original character's file. I'd hate to keep things small when I have a perfect advantage of getting as many voice clips as I can without having to go over the limit. Usually the characters are muted if the file is too big and everything else turns out perfect.
--------------------------------------------
(NOT COMPATIBLE WITH PROJECT M!)
UPDATE 5/10/16:
1. Updated SFX file to fix ID issue in Super Sawndz, re-download if you haven't already. PM me if the issue still occurs.
UPDATE: 4/10/16
1. Neptune MK2 - minor rig fix for her face. (Some verts weren't rigged properly)
UPDATE 3/10/16:
------------------------
1. Minor vertex fixes for Mk2 Neptune
UPDATE 2/28/16:
------------------------
1. Updated Mk2 models
2. Has the proprer .REL file for SFX
3. Slight changes to animation file
4. Changed a few things in the PSA file
___________________________
UPDATE 10/18/15:
PSA file now working in Subspace stages!
----------------------------------------
Noire PSA: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209522
____________________________________
Victory Neptune is a bit on that high poly tip.
Click image for more.
--------
BETA!
--------
Meaning this is 99.9% complete! Also has bone edits.
Please understand, everything works except the sounds and voices...they sometimes work. Read the "ReadMe" for more details!
Also understand this! This import does not meet the regular model import standards, meaning this project was a personal thought of mine, and doesn't need to be in this vault. But, I couldn't help but to share with others, and so I must.
Other Info:
MK2 Neptune is over Classic Wario
Victory Neptune is over Wario Ware
Neptune Clause is over the red classic Wario
Has facial expressions
UPDATE 8/20/16:
Somehow, Dolphin users have trouble with SFX crashing the game. I never get this issue so, the issue would most likely occur for some people. I cannot help those with this issue since I do not and will not support Dolphin.
Also, I do not support soundbank mod code users either because the SFX files I make are a little bigger than the original character's file. I'd hate to keep things small when I have a perfect advantage of getting as many voice clips as I can without having to go over the limit. Usually the characters are muted if the file is too big and everything else turns out perfect.
--------------------------------------------
(NOT COMPATIBLE WITH PROJECT M!)
UPDATE 5/10/16:
1. Updated SFX file to fix ID issue in Super Sawndz, re-download if you haven't already. PM me if the issue still occurs.
UPDATE: 4/10/16
1. Neptune MK2 - minor rig fix for her face. (Some verts weren't rigged properly)
UPDATE 3/10/16:
------------------------
1. Minor vertex fixes for Mk2 Neptune
UPDATE 2/28/16:
------------------------
1. Updated Mk2 models
2. Has the proprer .REL file for SFX
3. Slight changes to animation file
4. Changed a few things in the PSA file
___________________________
UPDATE 10/18/15:
PSA file now working in Subspace stages!
----------------------------------------
Noire PSA: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209522
____________________________________
Victory Neptune is a bit on that high poly tip.
Click image for more.
--------
BETA!
--------
Meaning this is 99.9% complete! Also has bone edits.
Please understand, everything works except the sounds and voices...they sometimes work. Read the "ReadMe" for more details!
Also understand this! This import does not meet the regular model import standards, meaning this project was a personal thought of mine, and doesn't need to be in this vault. But, I couldn't help but to share with others, and so I must.
Other Info:
MK2 Neptune is over Classic Wario
Victory Neptune is over Wario Ware
Neptune Clause is over the red classic Wario
Has facial expressions



DO NOT UPLOAD WITHOUT MY PERMISSION!!
Read the "Claimer".TXT inside!
------------------------------
EDIT: 8/28/17
- New edits to the Advent Children Cloud sword. Has better reflection and some parts are separate objects to have proper shining.
_______________________________
- Fixed a few improper vertices in the rigging on the left knee.
You must use the Fitmotion included in my original upload.
I made this a separate entry because, I need everyone to see
what's really bothering me....And also, a minor rig fixing...
details are inside.
Read the "Claimer".TXT inside!
------------------------------
EDIT: 8/28/17
- New edits to the Advent Children Cloud sword. Has better reflection and some parts are separate objects to have proper shining.
_______________________________
- Fixed a few improper vertices in the rigging on the left knee.
You must use the Fitmotion included in my original upload.
I made this a separate entry because, I need everyone to see
what's really bothering me....And also, a minor rig fixing...
details are inside.






UPDATE: 6/3/16 Damage is decreased to be balanced, (except for Final Smash) and fixed model.
UPDATE 1/15/16: Fixed "HalfBlink" face shader.
UPDATE 10/18/15: Re-download for very important fixes and changes!
Changes and fixes for 10/18/15:
1. Cape bones and others after the cape bones are re-arranged (Has different ID's)
2. Fixed legs (Were a little too wide apart in last release)
3. Finally rigged hair (Has cape physics, might need hair physics in the future??)
4. specific bones re-assigned in PSA
5. Fixed displacement of Bunny Hood item anyway. (Found out that Dolphin might be the problem for the entry GFX issue)
---------------------------------------
Noire is figuratively kinda her own character because of the edited cape bones.
_________________________________
Hyperdimension - Neptune: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209882
Noire Logo: http://dpghoastmaniac2.deviantart.com/art/Hyper-Goddess-Faith-Noire-ENGLISH-Logo-mock-up-418269858
"I am Lastation's CPU, Noire"
-----------------------------------
- Has bone edits, read the "To use with Custom Animations" included
- Improved PSA (Made the Final Smash overpowered too, do not ask to re-balance it please. Deal with it.)
- Comes with updated SFX
- Recolors, Etc
Model may work over Marth, just read my tutorial.
Planned for the future:
- Gonna need someone to help optimize the body and the Hair.
-----------------------------------
UPDATE 1/15/16: Fixed "HalfBlink" face shader.
UPDATE 10/18/15: Re-download for very important fixes and changes!
Changes and fixes for 10/18/15:
1. Cape bones and others after the cape bones are re-arranged (Has different ID's)
2. Fixed legs (Were a little too wide apart in last release)
3. Finally rigged hair (Has cape physics, might need hair physics in the future??)
4. specific bones re-assigned in PSA
5. Fixed displacement of Bunny Hood item anyway. (Found out that Dolphin might be the problem for the entry GFX issue)
---------------------------------------
Noire is figuratively kinda her own character because of the edited cape bones.
_________________________________
Hyperdimension - Neptune: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209882
Noire Logo: http://dpghoastmaniac2.deviantart.com/art/Hyper-Goddess-Faith-Noire-ENGLISH-Logo-mock-up-418269858
"I am Lastation's CPU, Noire"
-----------------------------------
- Has bone edits, read the "To use with Custom Animations" included
- Improved PSA (Made the Final Smash overpowered too, do not ask to re-balance it please. Deal with it.)
- Comes with updated SFX
- Recolors, Etc
Model may work over Marth, just read my tutorial.
Planned for the future:
- Gonna need someone to help optimize the body and the Hair.
-----------------------------------



UPDATED: 11/12/13
Old Gray Fox model for less gameplay lag now included! (Dolphin Users)
Official Thread: http://forums.kc-mm.com/index.php?topic=64041.msg1193461#msg1193461
-------------------------------------------
Metal Gear Rising: Revengeance Gray Fox over metaknight!
Hello everyone, today I bring you Gray Fox over metaknight, wish I had a video. The only changes I've made so far is that I have added three new moves to fit this model's style.
I'm really looking forward to making the official moveset, which means almost all animations will be new and improved!
I alone have worked on this from the start, model was ported over metaknight by me with a little advice from "Snoopy". Be sure to read all the read me files to see what's up.
And if you have the time, please support the thread above if you'd like.
(New sheath texture re-done by me also)
Old Gray Fox model for less gameplay lag now included! (Dolphin Users)
Official Thread: http://forums.kc-mm.com/index.php?topic=64041.msg1193461#msg1193461
-------------------------------------------
Metal Gear Rising: Revengeance Gray Fox over metaknight!
Hello everyone, today I bring you Gray Fox over metaknight, wish I had a video. The only changes I've made so far is that I have added three new moves to fit this model's style.
I'm really looking forward to making the official moveset, which means almost all animations will be new and improved!
I alone have worked on this from the start, model was ported over metaknight by me with a little advice from "Snoopy". Be sure to read all the read me files to see what's up.
And if you have the time, please support the thread above if you'd like.
(New sheath texture re-done by me also)



Here's V2 of my custom moveset based off of \"UMOP'S\" fighter Kirby PSA.
This includes Wii U Kirby textures and bug fixes.
Hopefully the model glitch is gone because I haven't encountered it the past week. I've re-imported the model using brawlbox 68d,
so that might have fixed the glitch...
Also added a hitbox collision to the \"ThrowHi\" animation and fixed a few other hitboxes.
This includes Wii U Kirby textures and bug fixes.
Hopefully the model glitch is gone because I haven't encountered it the past week. I've re-imported the model using brawlbox 68d,
so that might have fixed the glitch...
Also added a hitbox collision to the \"ThrowHi\" animation and fixed a few other hitboxes.



EDITED! 4/11/17:
DO NOT UPLOAD WITHOUT MY PERMISSION!!
_________________________
EDITED! 3/23/17:
- A few fixes to the Advent Cloud model
RE-DOWNLOAD IS RECOMMENDED!
This version means that it includes the edited FitMotion file
since the models have edited bone translations, AND both models are compatible with the moveset. DON'T WORRY! They both use the same bone sets, just read the .TXT document inside.
Comes with:
- Official recolors for Advent Cloud
- Project M version of the FitMotion file
DO NOT UPLOAD WITHOUT MY PERMISSION!!
_________________________
EDITED! 3/23/17:
- A few fixes to the Advent Cloud model
RE-DOWNLOAD IS RECOMMENDED!
This version means that it includes the edited FitMotion file
since the models have edited bone translations, AND both models are compatible with the moveset. DON'T WORRY! They both use the same bone sets, just read the .TXT document inside.
Comes with:
- Official recolors for Advent Cloud
- Project M version of the FitMotion file



IF YOU DON'T READ THE "README!", DON'T COME TO ME FOR HELP BECAUSE I WILL NOT REPLY BACK!
------------------------------
(Does not include model files)
VBrawl compatible Ridley uses the 2.2 version of Project M Ridley, with also the proper AI to fight against.
Now, us non-Project M players can enjoy this moveset!
Just bare in mind...THE ORIGINAL SIDE-B CRASHED THE GAME DURING TESTING, THE SIDE-B NOW REFERS TOO NEUTRAL-B MOVE! I have to get "Pikazz" to somehow re-code the Side-B.
Also, I've tweaked a couple of things just a tiny bit.
Render made by me.
Enjoy.
------------------------------
(Does not include model files)
VBrawl compatible Ridley uses the 2.2 version of Project M Ridley, with also the proper AI to fight against.
Now, us non-Project M players can enjoy this moveset!
Just bare in mind...THE ORIGINAL SIDE-B CRASHED THE GAME DURING TESTING, THE SIDE-B NOW REFERS TOO NEUTRAL-B MOVE! I have to get "Pikazz" to somehow re-code the Side-B.
Also, I've tweaked a couple of things just a tiny bit.
Render made by me.
Enjoy.



R.I.P EternalYoshi...
-------------------------
This is a \"must download Raiden\" hack. Recolors are based off of the DLC's texture patterns.
It has:
Raiden's face redone and is more accurate
Improved blade
Versions with active or deactivated visor
CSPs, BPs, and stocks
Redone my sheathe texture (I marked it with \"Maverick\")
Still have those old Raiden imports? Please download this one because it's more accurate!
-------------------------
This is a \"must download Raiden\" hack. Recolors are based off of the DLC's texture patterns.
It has:
Raiden's face redone and is more accurate
Improved blade
Versions with active or deactivated visor
CSPs, BPs, and stocks
Redone my sheathe texture (I marked it with \"Maverick\")
Still have those old Raiden imports? Please download this one because it's more accurate!



This is the true version because I have restored the helicopter and tree animations and had to get rid of the street island way in the back.
I also recolored the helicopter and the tank.
My only known issue is the texture on the tree bark.
The texture glitch takes after the tree's leaves. I don't think it can be fixed.
Comes with an updated SSS icon and portrait.
I also recolored the helicopter and the tank.
My only known issue is the texture on the tree bark.
The texture glitch takes after the tree's leaves. I don't think it can be fixed.
Comes with an updated SSS icon and portrait.



YOU NEED THESE EXACT PSA FILES FOR IT TO PROPERLY WORK!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=212326
CHANGES:
- Added sword spec map
- Properly positioned swords (A must needed edit)
- Sharper pistol specular texture and slightly improved original pistol texture map
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=212326
CHANGES:
- Added sword spec map
- Properly positioned swords (A must needed edit)
- Sharper pistol specular texture and slightly improved original pistol texture map



This is a custom made sheathe texture. I think I got a little close to the actual texture. So anyway, this is nothing but a tiny texture fix.
I didn't like how the one KingSkull95 texture looked.
Red eye texture by PHaZeX3R0.
Stock head thread:
http://forums.kc-mm.com/index.php?topic=63349.msg1185415#msg1185415
I didn't like how the one KingSkull95 texture looked.
Red eye texture by PHaZeX3R0.
Stock head thread:
http://forums.kc-mm.com/index.php?topic=63349.msg1185415#msg1185415



Note: I don't want to take requests based off of this. carry on. Leave your comments here! http://forums.kc-mm.com/index.php?topic=63186.0
----------------------------------------
This goes in PrivatewiiappRSBEpfmenu2 and rename the file to sc_title
__________________________
Hero or villain?
Fight to protect? Or fight for evil?
Which side will you join?
Hey guys, Dragon-FlyWolf10 here with a custom made logo texture...so yeah, I re textured that whole title screen. It is recommended that you get rid of my old one and get this one!
Enjoy.
----------------------------------------
This goes in PrivatewiiappRSBEpfmenu2 and rename the file to sc_title
__________________________
Hero or villain?
Fight to protect? Or fight for evil?
Which side will you join?
Hey guys, Dragon-FlyWolf10 here with a custom made logo texture...so yeah, I re textured that whole title screen. It is recommended that you get rid of my old one and get this one!
Enjoy.



UPDATED: 4/5/16
1. Tweaked spec map on black and red Ridley.
---------------------------------------
Better than that last model...
----------------------------------
CLICK FOR MORE IMAGES
Compatible with VBrawl and Project M.
Motion file uses the 2.2 version of the Ridley PSA.
Has FS eyes, no metal yet, and a good lookin' spec map.
Comes with cosmetics.
1. Tweaked spec map on black and red Ridley.
---------------------------------------
Better than that last model...
----------------------------------
CLICK FOR MORE IMAGES
Compatible with VBrawl and Project M.
Motion file uses the 2.2 version of the Ridley PSA.
Has FS eyes, no metal yet, and a good lookin' spec map.
Comes with cosmetics.



I'm VERY SORRY guys...This has a few bone translation edits.
I tried so hard to not give the bones any edits...Vert just has to go over Zelda...Vert's got that "Mother" figure.
Thread: http://forums.kc-mm.com/index.php?topic=76910.msg1368359#msg1368359
Please keep in mind that this is ONLY THE FIRST VERSION.
I may or may not update these models. I can give a list of the bones with edited translations if they need it.
Comes with:
- Expressions
- Cosmetics (all made by me)
- The needed fitmotion.
- Official costumes
- No FS eyes
- No metal
________________
- Tested with Dolphin
- Also tested on Wii console
- Not tested in Project M but should work
if you edit the fitmotion
__________________
Renders made by yours truly.
I tried so hard to not give the bones any edits...Vert just has to go over Zelda...Vert's got that "Mother" figure.
Thread: http://forums.kc-mm.com/index.php?topic=76910.msg1368359#msg1368359
Please keep in mind that this is ONLY THE FIRST VERSION.
I may or may not update these models. I can give a list of the bones with edited translations if they need it.
Comes with:
- Expressions
- Cosmetics (all made by me)
- The needed fitmotion.
- Official costumes
- No FS eyes
- No metal
________________
- Tested with Dolphin
- Also tested on Wii console
- Not tested in Project M but should work
if you edit the fitmotion
__________________
Renders made by yours truly.



Three more pics: http://imgur.com/a/JBsd9#0
---------------------------------------------------------
For those of you who have my recent version...SWITCH TO THIS ONE.
The surprise is when you try the stage out...
---------------------------------------------------------
For those of you who have my recent version...SWITCH TO THIS ONE.
The surprise is when you try the stage out...









Change Log From V1:
- Models now have glowing eyes.
- NEW SWORD SWING SFX!
(Edited myself. Just replace it according to the name on the WAV files)
- New dash attack which has two attacks. 1ST attack is stun, 2ND attack is strong.
- New F-Air attack taken from a very old Lucina Moveset.
- Improved D-Air attack that spikes your opponent regardless and
has another hitbox when landing.
- Changed Up Throw animation to something more fitting.
- Side smash has more range
___________________________
I don't know if I'll ever make the full version of this moveset...
- Models now have glowing eyes.
- NEW SWORD SWING SFX!
(Edited myself. Just replace it according to the name on the WAV files)
- New dash attack which has two attacks. 1ST attack is stun, 2ND attack is strong.
- New F-Air attack taken from a very old Lucina Moveset.
- Improved D-Air attack that spikes your opponent regardless and
has another hitbox when landing.
- Changed Up Throw animation to something more fitting.
- Side smash has more range
___________________________
I don't know if I'll ever make the full version of this moveset...



CLICK ON GIANT IMAGE FOR TINY IMAGES!
Original Noire moveset: http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=All&Reported=All&Wifi=0&Featured=All&Name=Noire+Moveset&NameExact=on&ByUser=&Credit=&Info=&AudioSource=&MainType=-1
-----------------------
This is my custom version of the Noire PSA.
It's a two in one PSA so choose wisely!
In this file you'll find two folders: Blade PSA V2 and V4.
The reason V3 isn't in their is because V3 is the electric guitar...I thought it would be necessary to have that...Or...I can import that model if someone wants me to...I want do it unless someone asks me. CSP's are included in my other Noire moveset.
Original Noire moveset: http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=All&Reported=All&Wifi=0&Featured=All&Name=Noire+Moveset&NameExact=on&ByUser=&Credit=&Info=&AudioSource=&MainType=-1
-----------------------
This is my custom version of the Noire PSA.
It's a two in one PSA so choose wisely!
In this file you'll find two folders: Blade PSA V2 and V4.
The reason V3 isn't in their is because V3 is the electric guitar...I thought it would be necessary to have that...Or...I can import that model if someone wants me to...I want do it unless someone asks me. CSP's are included in my other Noire moveset.






EDIT: 11/29/17
I may have left out these codes! Use them!
Adult Neptune No Entry Data
00AD8045 00000000
Adult Neptune No Result Data
00AD8083 00000000
IMPORTANT NOTE: PLEASE DO NOT REQUEST MY NEPGEAR AND NEPTUNE MOVESETS FOR OTHER MODS SUCH AS BRAWLEX ETC.
CLICK FOR MORE IMAGES!
Same perks from the Nepgear update applies.
But only Neptune has a new sword trail texture.
I may have left out these codes! Use them!
Adult Neptune No Entry Data
00AD8045 00000000
Adult Neptune No Result Data
00AD8083 00000000
IMPORTANT NOTE: PLEASE DO NOT REQUEST MY NEPGEAR AND NEPTUNE MOVESETS FOR OTHER MODS SUCH AS BRAWLEX ETC.
CLICK FOR MORE IMAGES!
Same perks from the Nepgear update applies.
But only Neptune has a new sword trail texture.



"Can you handle it?"
-----------------------------
Click image for video preview.
I present to you MY custom version of the popular Fighter Kirby PSA!
Kirby has inhaled Yellow Heart from the game Hyperdimension Neptunia V! And now he's out to have a little fun with his abilities!
This PSA must include the Yellow Heart weapons I imported to Kirby a week back.
I have experienced "T" poses at the beginning of a few matches...of course that happened RARLEY, that's because Kirby has some kind of object limitation.
I not 100% sure if I have fixed that problem.
I haven't got any glitches ever since...But anyway
please enjoy the PSA.
More imges: http://imgur.com/a/M0bKx
-----------------------------
Click image for video preview.
I present to you MY custom version of the popular Fighter Kirby PSA!
Kirby has inhaled Yellow Heart from the game Hyperdimension Neptunia V! And now he's out to have a little fun with his abilities!
This PSA must include the Yellow Heart weapons I imported to Kirby a week back.
I have experienced "T" poses at the beginning of a few matches...of course that happened RARLEY, that's because Kirby has some kind of object limitation.
I not 100% sure if I have fixed that problem.
I haven't got any glitches ever since...But anyway
please enjoy the PSA.
More imges: http://imgur.com/a/M0bKx






IMPORTANT NOTE: PLEASE DO NOT REQUEST MY NEPGEAR AND NEPTUNE MOVESETS FOR OTHER MODS SUCH AS BRAWLEX ETC.
Now you can enjoy Neptune with her voices!
(NOT COMPATIBLE WITH PROJECT M!)
The download Link takes you to the update.
Changes: 2/28/16
------------------
1. Updated Mk2 models
2. Slight changes to animation file
3. Beta is now full version with the proprer .REL file
4. Updated PSA
Now you can enjoy Neptune with her voices!
(NOT COMPATIBLE WITH PROJECT M!)
The download Link takes you to the update.
Changes: 2/28/16
------------------
1. Updated Mk2 models
2. Slight changes to animation file
3. Beta is now full version with the proprer .REL file
4. Updated PSA
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
Filter by:
If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010