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740 January 12th, 2013

Gerudo Special: Void Sorceress Zelda by Kienamaru, OmegaS3 with credit to Dr Panda, The Brawl Minus Team
[Character - Texture, Moveset (PSA) - Zelda]



UPDATED- 11/4/12
No bugs found.
Also, she has been slightly nerfed. I changed her neutral range box to hit and her S3S range box to low damage stun making her a bit more fair. I tried to make her dair resemble Ganondorf's in power.

Recolors to match Ganondorf's thanks to OmegaS3.

I bring you... the PSA for my favorite Zelda texture (Ganondora by Dr Panda).

Void Sorceress Zelda has ranged hitboxes on all of her ground attacks that produce a variety of effects. From sleep, to meteor smashing from afar, to pitfalling.

Her bair and dair are slightly weaker on sweetspot but more powerful all around. Dair always meteor smashes. Uair is weaker but quicker. Nair can cancel for amazing combos and setups.

Up B on start paralyzes foes and the reappearance meteors them with high damage.
Side B can be charged, carried along the ground, and is now stronger.
Neutral B hovers her in whatever direction she's moving.
Down B transforms while stunning nearby opponents.

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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