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15 October 16th, 2024

Bullet Station Zone (P+ BC 1:1) by nnebf with credit to PMDT
[Stage - Import - Final Destination]



Bowser Castle reskin based on Bullet Station Zone.
For P+ 3.0.2

11 February 24th, 2024

Giga Queen by Tatsuya with credit to Millennium_1K for the Original Mod, Burritos for fixing the stage up and everything
[Stage - Import - Final Destination]



STGFINAL

10 October 17th, 2023

Tomorrow's Collaspe by Tatsuya
[Stage - Import - Final Destination]



Melty Blood Type Lumina
Not Tested on Wii
st_final.rel

19 October 17th, 2023

FateFul Crossroads by Tatsuya
[Stage - Import - Final Destination]



Melty Blood Type Lumina Stage
Not tested on Wii
st_final.rel

20 August 13th, 2023

Another Lucifer Destination by TheMarvelousMr.L
[Stage - Texture, Import - Final Destination]



Back with a New custom stage and I have improved a lot at importing since the last stage that I uploaded here. The platform is ripped from Closers and it specifically is from a boss stage within the game. I thought the background that originally went with it though was kinda boring so I instead used the animated background from the subspace stage and swapped/edited most of the textures to give it a vibrant and dark feel to the stage. I will for sure be doing more Imports of Closers stages later. Perhaps Ill even post a pack of multiple stages too once I am at the point when I have completed a lot.

33 August 9th, 2023

Sleepless Lamp by Tatsuya
[Stage - Import - Final Destination]



Melty Blood Type Lumina Stage

Not Tested on Wii

23 August 9th, 2023

Ryudo Temple by Tatsuya
[Stage - Import - Final Destination]



Fate/Unlimited Codes

Not Tested on Wii

17 August 9th, 2023

Crimson Chapel by Tatsuya
[Stage - Import - Final Destination]



Melty Blood Type Lumina Stage
Not Tested on Wii

19 August 9th, 2023

Cold Night Battlefield by Tatsuya
[Stage - Import - Final Destination]



Used Assets from Ultimate
Not Tested on Wii, uses st.final.rel

23 August 9th, 2023

Brawl Intro Destination by Tatsuya with credit to nnebf for the Model
[Stage - Import - Final Destination]



Not Tested on Wii, Enjoy

11 August 9th, 2023

Cat Village R by Tatsuya
[Stage - Import - Final Destination]



Melty Blood Type-Lumina Stage
Not Tested on Wii.

13 August 8th, 2023

Quick (literally) Vapor Destination by Nezha B. Rose with credit to PMDT, Mewtwo2000
[Stage - Texture, Import - Final Destination]



Did this in the last hours of a contest.

9 August 8th, 2023

Sheol Gate by Nezha B. Rose, Xenthos with credit to KingDraco, Anothen
[Stage - Import - Final Destination]



Sheol Gate from Blazblue. Wanted to do more (like giving it a unique smash layout) but I got nothing. So far this is the OG walkoff version, may revisit this in a future.

33 August 4th, 2023

Distortion World by Tatsuya with credit to willytheterrymain for the Original, Escope for the Base Stage
[Stage - Import - Final Destination]



Backported from Ultimate
Not Tested on Wii, Enjoy

39 July 29th, 2023

Torn Sky Arena (FG Walls) by MarioDox
[Stage - Import - Final Destination]



EDIT: 29 JULY 23 - Version 1.05 - Code Optimization

[STAGE TYPE: GIMMICK CASUAL STAGE]

Torn Sky Arena is your beautiful Subspace Location with special walls.
These walls act like Fighting Game walls. Can't wall bounce. Can't tech. Can't wall jump. Can't stop projectiles or attacks neither. They just stop you from moving through.
As a fix for the very easy infinites you can do to with this gimmick (aka jab spam), a mechanic is put in place to allow teching after being cornered for a while.
You will glow blue and you'd be able to press your shield button to tech and get away from your nightmares.

Included is a template with 6 empty brres to port backgrounds into. Follow instructions in the file on how to edit the stage correctly.

Enjoy.

37 July 19th, 2023

Hollow Bastion by Tatsuya
[Stage - Import - Final Destination]



Not Tested on Wii, An attempt on making this for P+/Brawl

41 July 19th, 2023

Actions in the Lower World by Tatsuya
[Stage - Import - Final Destination]



Melty Blood Type-Lumina stage.
Enjoy, has not been tested on Wii

17 August 26th, 2023

Fountain of the Great Cave REUPLOAD by Daes, Edwguard Flows
[Stage - Import - Final Destination]



This a Reupload of fountain of the great cave more in the read me
google drive link incase dropbox link gets deleted:https://drive.google.com/file/d/15J9lrRbhVHZDHn143_fg1uWblDR-e38N/view?usp=sharing

46 June 17th, 2023

Sky Tower - Kirby Returns to Dream Land by GRAND AZEL, Kapedani
[Stage - Import - Final Destination]



there I go with another Kirby Returns to Dream Land stage, this one has pretty good performance, you probably wouldn't think so by looking at the visuals alone, either way, the sunset stages from Nutty Noon are finally here... this stage makes use of a custom module tho, so i hope you know how to set things up

no real gimmicks for this one, the module is just so the background looks right.

6 June 17th, 2023

Azure Aqua Stadium by Tatsuya
[Stage - Import - Final Destination]



Backported from Ultimate

not tested on wii

65 July 12th, 2023

Infinite Azure (Tekken 7) by MarioDox, Kapedani with credit to Sammi Husky
[Stage - Import - Final Destination]



EDIT: 12 JULY 23 - Fixed pause camera's center not changing according to the gimmick

[STAGE TYPE: GIMMICK CASUAL STAGE]

Infinite Azure is a flat stage, featuring a new gimmick: Dynamic blastzones, they're not static like all other stages, but instead move with the camera!
Upon dealing damage the boundaries stop in place, with the duration depending on the strength of the attack. This allows KOs on the sides in situations where you normally could.

It features an alternate, Infinite Azure 2, being set at night, just like in Tekken 7.

Enjoy.

14 June 1st, 2023

Radiant Kalos Stadium by Tatsuya with credit to willytheterrymain for backport
[Stage - Import - Final Destination]



not tested on wii
STGFINAL

12 May 13th, 2023

Pointless Express by GRAND AZEL, Peardian, Kapedani
[Stage - Import - Final Destination]



SURPRISE, big stage, way bigger than anything I ever did, one might say it is pointlessly big, even if there is no point to warning you as it should be pretty logical, the fire will hurt you so there is no point on touching it

stage uses a custom module

24 April 8th, 2023

Edge of Creation by Tatsuya
[Stage - Import - Final Destination]



Backported from Ultimate
Credit to Oblivious_Shake
Not been tested on Wii

14 April 1st, 2023

Empty Toy Box D.I V1 by duck2469
[Stage - Texture, Vertex, Import - Final Destination]



everything was made by me (using blender)

but textures were ripped/dumped from Wii ver of 1.0 using dolphin
skybox was a screenshot

NOTE: IDK IF WORKS ON PM OR WHATEVER, SO PLS DON'T REPORT ME ABOUT THATTTTTTTTTTTTTTTTTTTTTTTTT

Best Music to go with this stage: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=221453

1 2 3 4 5 ... 40 41 42 43 44

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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