15 October 16th, 2024
Bullet Station Zone (P+ BC 1:1) by nnebf with credit to PMDT[Stage - Import - Final Destination]
11 February 24th, 2024
Giga Queen by Tatsuya with credit to Millennium_1K for the Original Mod, Burritos for fixing the stage up and everything[Stage - Import - Final Destination]
20 August 13th, 2023
Another Lucifer Destination by TheMarvelousMr.L[Stage - Texture, Import - Final Destination]
Back with a New custom stage and I have improved a lot at importing since the last stage that I uploaded here. The platform is ripped from Closers and it specifically is from a boss stage within the game. I thought the background that originally went with it though was kinda boring so I instead used the animated background from the subspace stage and swapped/edited most of the textures to give it a vibrant and dark feel to the stage. I will for sure be doing more Imports of Closers stages later. Perhaps Ill even post a pack of multiple stages too once I am at the point when I have completed a lot.
23 August 9th, 2023
Brawl Intro Destination by Tatsuya with credit to nnebf for the Model[Stage - Import - Final Destination]
13 August 8th, 2023
Quick (literally) Vapor Destination by Nezha B. Rose with credit to PMDT, Mewtwo2000[Stage - Texture, Import - Final Destination]
9 August 8th, 2023
Sheol Gate by Nezha B. Rose, Xenthos with credit to KingDraco, Anothen[Stage - Import - Final Destination]
33 August 4th, 2023
Distortion World by Tatsuya with credit to willytheterrymain for the Original, Escope for the Base Stage[Stage - Import - Final Destination]
39 July 29th, 2023
Torn Sky Arena (FG Walls) by MarioDox[Stage - Import - Final Destination]
EDIT: 29 JULY 23 - Version 1.05 - Code Optimization
[STAGE TYPE: GIMMICK CASUAL STAGE]
Torn Sky Arena is your beautiful Subspace Location with special walls.
These walls act like Fighting Game walls. Can't wall bounce. Can't tech. Can't wall jump. Can't stop projectiles or attacks neither. They just stop you from moving through.
As a fix for the very easy infinites you can do to with this gimmick (aka jab spam), a mechanic is put in place to allow teching after being cornered for a while.
You will glow blue and you'd be able to press your shield button to tech and get away from your nightmares.
Included is a template with 6 empty brres to port backgrounds into. Follow instructions in the file on how to edit the stage correctly.
Enjoy.
[STAGE TYPE: GIMMICK CASUAL STAGE]
Torn Sky Arena is your beautiful Subspace Location with special walls.
These walls act like Fighting Game walls. Can't wall bounce. Can't tech. Can't wall jump. Can't stop projectiles or attacks neither. They just stop you from moving through.
As a fix for the very easy infinites you can do to with this gimmick (aka jab spam), a mechanic is put in place to allow teching after being cornered for a while.
You will glow blue and you'd be able to press your shield button to tech and get away from your nightmares.
Included is a template with 6 empty brres to port backgrounds into. Follow instructions in the file on how to edit the stage correctly.
Enjoy.
17 August 26th, 2023
Fountain of the Great Cave REUPLOAD by Daes, Edwguard Flows[Stage - Import - Final Destination]
46 June 17th, 2023
Sky Tower - Kirby Returns to Dream Land by GRAND AZEL, Kapedani[Stage - Import - Final Destination]
there I go with another Kirby Returns to Dream Land stage, this one has pretty good performance, you probably wouldn't think so by looking at the visuals alone, either way, the sunset stages from Nutty Noon are finally here... this stage makes use of a custom module tho, so i hope you know how to set things up
no real gimmicks for this one, the module is just so the background looks right.
no real gimmicks for this one, the module is just so the background looks right.
65 July 12th, 2023
Infinite Azure (Tekken 7) by MarioDox, Kapedani with credit to Sammi Husky[Stage - Import - Final Destination]
EDIT: 12 JULY 23 - Fixed pause camera's center not changing according to the gimmick
[STAGE TYPE: GIMMICK CASUAL STAGE]
Infinite Azure is a flat stage, featuring a new gimmick: Dynamic blastzones, they're not static like all other stages, but instead move with the camera!
Upon dealing damage the boundaries stop in place, with the duration depending on the strength of the attack. This allows KOs on the sides in situations where you normally could.
It features an alternate, Infinite Azure 2, being set at night, just like in Tekken 7.
Enjoy.
[STAGE TYPE: GIMMICK CASUAL STAGE]
Infinite Azure is a flat stage, featuring a new gimmick: Dynamic blastzones, they're not static like all other stages, but instead move with the camera!
Upon dealing damage the boundaries stop in place, with the duration depending on the strength of the attack. This allows KOs on the sides in situations where you normally could.
It features an alternate, Infinite Azure 2, being set at night, just like in Tekken 7.
Enjoy.
14 June 1st, 2023
Radiant Kalos Stadium by Tatsuya with credit to willytheterrymain for backport[Stage - Import - Final Destination]
12 May 13th, 2023
Pointless Express by GRAND AZEL, Peardian, Kapedani[Stage - Import - Final Destination]
14 April 1st, 2023
Empty Toy Box D.I V1 by duck2469[Stage - Texture, Vertex, Import - Final Destination]
everything was made by me (using blender)
but textures were ripped/dumped from Wii ver of 1.0 using dolphin
skybox was a screenshot
NOTE: IDK IF WORKS ON PM OR WHATEVER, SO PLS DON'T REPORT ME ABOUT THATTTTTTTTTTTTTTTTTTTTTTTTT
Best Music to go with this stage: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=221453
but textures were ripped/dumped from Wii ver of 1.0 using dolphin
skybox was a screenshot
NOTE: IDK IF WORKS ON PM OR WHATEVER, SO PLS DON'T REPORT ME ABOUT THATTTTTTTTTTTTTTTTTTTTTTTTT
Best Music to go with this stage: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=221453
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