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This is a heavy edit of Giygas' (showcase found here: http://www.brawlinthefamily.com/cgi-bin/forum/Blah.pl?m-1254078652/s-0/) Donkey Kong Jr. Diddy Kong texture. Most of my editing came in the form of changing the way his underwear wrapped around his legs to make it look more smooth while Diddy was executing various animations. I also removed palettes to allow for smoother textures, removed some hair patches that were sticking through the underwear, and edited the shirt a bit.



Stage texture originally created without platforms by johnlcb. FrozenHobo added platforms back in. I later enlarged the background so that black splotches do not appear when going offscreen (especially when playing in a widescreen aspect ratio). I also edited the stage's glowing lights which appeared to have a texture error, so now there is a proper glow to the stage instead of flat white stripes popping out everywhere. Should be desynch-free too :)



Texture of Toon Link using the goofy colors from A Link to the Past. Appears wearing the default equipment from the game. I sampled actual colors from the sprites when making this. The swirly belt buckle has also been removed to be even more accurate (although I kept the shield design to make it look nicer in Brawl).



This is an edit of Lexx's Yoshi's Island Night V3 (found here: http://stacksmash.kontek.net/?p=9898#more-9898 ). It started with small edits, but by the end of it I replaced just about every single texture. Everything blends a bit better, the stretched moon thing was removed from the background, the shy guys and birds were added back in, chain chomps look normal, stars were re-drawn to blend a lot better and be more symmetric.
All in all it looks like something that could've/should've been in the game in the first place.
All in all it looks like something that could've/should've been in the game in the first place.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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