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This is GaMetal's remix of the battle theme that plays when you fight Galacta Knight in Kirby Super Star Ultra.
(Source: Kirby Super Star Ultra)



This is GaMetal's remix of the battle theme that plays when you fight Dark Meta Knight in Kirby and The Amazing Mirror.
(Source: Kirby and The Amazing Mirror)



This is a Symphonic Metal Remix from Zephor of the Champion battle theme in Pokemon Red/Blue/Yellow.
(Source: Pokemon Red/Blue/Yellow)



This is a remix from KokiRemix of the Kanto Gym Leader battle them from Pokemon Heartgold/Soulsilver.
(Source: Pokemon Heartgold/Soulsilver)



This is the battle music that plays when you fight Medeus in the final battle of Fire Emblem: New Mystery of the Emblem.
(Source: Fire Emblem: New Mystery of the Emblem)



This is the battle music that plays when you fight Dark Emperor Hardin in Fire Emblem: New Mystery of the Emblem.
(Source: Fire Emblem: New Mystery of the Emblem)



This is the theme that plays when you fight Camus and Minerva in Fire Emblem Shadow Dragon.
(Source: Fire Emblem: Shadow Dragon)



This is the music that plays when you fight the Shagohod in Metal Gear Solid 3.
(Source: Metal Gear Solid 3)



This is the music that plays when you fight Gray Fox in Metal Gear Solid: The Twin Snakes.
(Source: Metal Gear Solid: The Twin Snakes)



Here's an orchestrated remix of the Sonic 2 boss theme. The brstm loops back to the first part at the end of the second part, instead of advancing to the third part, to create a seamless loop.
(Source: Sonic the Hedgehog 2)



This is Soda Popinski's theme from Punch Out Wii. The zip file linked contains four brstms of different volume levels, use whichever suit your volume needs best.
(Source: Punch Out!! Wii)



This is the music that plays during tournament fights in Megaman Battle Network 4.
(Source: Megaman Battle Network 4)



NOTE: The voiceovers in the preview video are not in the brstm.
This is a remix of the music that plays when you fight Nebula Gray in Megaman Battle Network 5.
(Source: Megaman Battle Network 5)This is a remix of the music that plays when you fight Nebula Gray in Megaman Battle Network 5.




This is the music that plays in the final boss battle against Ghaleon in Lunar Silver Star Harmony.
(Source: Lunar Silver Star Harmony)



This is the remix of Wicked Child from the Castlevania Arcade game.
(Source: Castlevania the Arcade)



This is the Cornered theme from the Gyakuten Meets Orchestra album.
(Source: Phoenix Wright: Ace Attorney)



A remix of the battle theme that plays when you battle Kyogre, Groudon, and Rayquaza in the Pokemon games.
Preview (Source: Pokemon Ruby/Sapphire/Emerald/Heart Gold/Soul Silver)



This is the music that plays when you battle Gangrel and Walhart in Fire Emblem Awakening.
Preview (Source: Fire Emblem Awakening)



This is the music that plays during the battle preparation screen for an endgame chapter.
Preview (Source: Fire Emblem Radiant Dawn)



This is the music that plays when you battle Jarod and Ludveck in Fire Emblem: Radiant Dawn.
Preview (Source: Fire Emblem Radiant Dawn)



This is a zip file that when unzipped on an empty SD card, will make it ready to hack with Smash Stack, leaving you to just install the hacks you want. This is intended for beginners looking for the simplest and quickest way to setup hacking for vanilla Brawl, or for anyone looking for a zip file to quickly make a SD card ready to hack on any Wii for vBrawl play, as well as get a gct file with completely beneficial and non-game changing codes.
I assume the vast majority of people visiting this site already know this, but just in case, remember to make sure your SD card and Wii have no custom stages saved on them whatsoever.
When unzipped, it'll place the following on your SD card:
*codes -> RSBE01.gct
*private -> wii -> app -> RSBE -> st -> st_080805_0933.bin
................................................-> pf
*boot.elf
The gct file contains the following codes:
*File replacement code
*Colored shields
*Infinite replays
*Save tags in replays
*Unrestricted pause camera
*Unrestricted replay camera
*Disable custom stages (Necessary to prevent the game from locking up on the stage select screen when using a SD card with the Smash Stack file)
*1000+ replays
*Modified default rules (Changes the default rules from 2 minute Time, to 3 stocks 8 minutes, as well as turn Team Attack on)
*Global volume mod set to 80 (this sets all the tracks in the game to the default ingame volume of 80, which just makes the Melee tracks play at the normal Brawl volume, so you don't need to make your BRSTMs replacing Melee tracks to be extra loud to have proper volume)
I assume the vast majority of people visiting this site already know this, but just in case, remember to make sure your SD card and Wii have no custom stages saved on them whatsoever.
When unzipped, it'll place the following on your SD card:
*codes -> RSBE01.gct
*private -> wii -> app -> RSBE -> st -> st_080805_0933.bin
................................................-> pf
*boot.elf
The gct file contains the following codes:
*File replacement code
*Colored shields
*Infinite replays
*Save tags in replays
*Unrestricted pause camera
*Unrestricted replay camera
*Disable custom stages (Necessary to prevent the game from locking up on the stage select screen when using a SD card with the Smash Stack file)
*1000+ replays
*Modified default rules (Changes the default rules from 2 minute Time, to 3 stocks 8 minutes, as well as turn Team Attack on)
*Global volume mod set to 80 (this sets all the tracks in the game to the default ingame volume of 80, which just makes the Melee tracks play at the normal Brawl volume, so you don't need to make your BRSTMs replacing Melee tracks to be extra loud to have proper volume)



This is the music from the Unholy Cathedral in Doom the Roguelike.
(Source: Doom the Roguelike)



This is the music from the Mortuary in Doom the Roguelike.
(Source: Doom the Roguelike)



This is Ryu Hayabusa's theme from Warriors Orochi 3, a remix of the Act 4-2 theme from the original Ninja Gaiden.
(Source: Ninja Gaiden/Warriors Orochi 3)



This is a remix of the music that plays when you fight the Masked Devil in the NES Ninja Gaiden.
(Source: Ninja Gaiden)
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010