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NEW on this update: Octaslash now takes 3 seconds to charge and has a higher knockback (This only applies to "Heaven's Light Only" normal version).
Data: Also, there's some files, and instructions to replace Yoshi in this pack... Although I've heard some people have issues with this, like freezing, it does not freeze for me. But who knows... Also, this won't work for the PAL version, as the codes are for the US Brawl.
Video:
http://www.youtube.com/watch?v=86W58q9pDdY&feature=channel_video_title
This could be the final version.
This Sephiroth PSA is basically the integral of the Sephiroth from Kingdom Hearts 2, Final Fantasy 7, and Dissidia Final Fantasy.
Basic information:
+Choose which version you want: Left handed or Right handed.
+All hair animations fixed
+Balanced version = Limited Sephiroth
+OverPowered Version = Unleashed Sephiroth
--------------------------------------------
+Up taunt = use to activate OctoSlash.
+Side Taunt = puts away Sephiroth's wings
+Down Taunt = unleash Sephiroth's wings
-------------------------------------------
:PSA creators:
DivineOverlord, Hollow, BigBadBooya, and Tormod
-More info:
http://forums.kc-mm.com/index.php?topic=20198.msg370289#msg370289
Data: Also, there's some files, and instructions to replace Yoshi in this pack... Although I've heard some people have issues with this, like freezing, it does not freeze for me. But who knows... Also, this won't work for the PAL version, as the codes are for the US Brawl.
Video:
http://www.youtube.com/watch?v=86W58q9pDdY&feature=channel_video_title
This could be the final version.
This Sephiroth PSA is basically the integral of the Sephiroth from Kingdom Hearts 2, Final Fantasy 7, and Dissidia Final Fantasy.
Basic information:
+Choose which version you want: Left handed or Right handed.
+All hair animations fixed
+Balanced version = Limited Sephiroth
+OverPowered Version = Unleashed Sephiroth
--------------------------------------------
+Up taunt = use to activate OctoSlash.
+Side Taunt = puts away Sephiroth's wings
+Down Taunt = unleash Sephiroth's wings
-------------------------------------------
:PSA creators:
DivineOverlord, Hollow, BigBadBooya, and Tormod
-More info:
http://forums.kc-mm.com/index.php?topic=20198.msg370289#msg370289



As any port you need codes for it to work, like no crawl and stuff, please people read more.
The next time I get a report for the barrel I will make a "stupid people list" and name them
NO ENTRY NO ENTRY NO ENTRY do I have to put it in other language for you to read that you NEED no entry codes?
Stupid report is stupid: Learn something people, if a character is ported from another it's 99% sure it has to use no entry code ¬¬
This is over Diddy BUT CAN GO OVER ANY CHAR WITH A MARTH'S REL and obviously can go over Marth. For best results use THE MODELS INCLUDED, recolors includes made by me.
Have you ever wanted to use sephiroth with other marth's clones but when you do, the clone glitches and shows a lot of wings when he hits?, or maybe sephiroth doesn't do meteor because you can't see squat?
Well fear no more, this sephiroth only uses common gfx so he doesn't glitch, and all his models have been changed to marth's original ones.
It's not as glamorous, granted, but it still works and you should use this ONLY if you use other Marth's clones, this way no gfx glitches for you!!!
This version has fly and heavens light but it's not OP, if you want other versions of it, sorry, I'm only doing this one.
Credit OF COURSE goes to DivineOverlord, Apprentice Of Death, _Data_Drain_, Wolfric, Aafyre, Hollow, hackingstar, BigBadBooya, Tormod for the PSA and DevMasters for the model with the wing attached (THANK YOU SO MUCH).
Anyway, enjoy.
The next time I get a report for the barrel I will make a "stupid people list" and name them
NO ENTRY NO ENTRY NO ENTRY do I have to put it in other language for you to read that you NEED no entry codes?
Stupid report is stupid: Learn something people, if a character is ported from another it's 99% sure it has to use no entry code ¬¬
This is over Diddy BUT CAN GO OVER ANY CHAR WITH A MARTH'S REL and obviously can go over Marth. For best results use THE MODELS INCLUDED, recolors includes made by me.
Have you ever wanted to use sephiroth with other marth's clones but when you do, the clone glitches and shows a lot of wings when he hits?, or maybe sephiroth doesn't do meteor because you can't see squat?
Well fear no more, this sephiroth only uses common gfx so he doesn't glitch, and all his models have been changed to marth's original ones.
It's not as glamorous, granted, but it still works and you should use this ONLY if you use other Marth's clones, this way no gfx glitches for you!!!
This version has fly and heavens light but it's not OP, if you want other versions of it, sorry, I'm only doing this one.
Credit OF COURSE goes to DivineOverlord, Apprentice Of Death, _Data_Drain_, Wolfric, Aafyre, Hollow, hackingstar, BigBadBooya, Tormod for the PSA and DevMasters for the model with the wing attached (THANK YOU SO MUCH).
Anyway, enjoy.



- LegendarySMASHteam -
http://www.youtube.com/watch?v=8vcaxauyOO0
Update on Version 3:
- Stage is now bigger, with fixed death boundaries.
- Thanks to Jiro for the new video!
Update on Version 2:
-New Suicune Model
-New animations for Suicune
-Stage is not flat anymore
-Shadow System added
-Custom Lighting
-Animations on the shrine
-Fixed collisions, death boundaries, and spawn points.
Suicune is my favorite of the Legendary Beasts, so I had to do this stage for him.
Goes over Battlefield.
Also goes over Big Blue with a rel file included.
Thanks to ForOhFor Error for importing the Ice Castle from Zack and Wiki.
Thanks to MarioKing64DS for being sexy.
Thanks to DataDrain for the video!
http://www.youtube.com/watch?v=8vcaxauyOO0
Update on Version 3:
- Stage is now bigger, with fixed death boundaries.
- Thanks to Jiro for the new video!
Update on Version 2:
-New Suicune Model
-New animations for Suicune
-Stage is not flat anymore
-Shadow System added
-Custom Lighting
-Animations on the shrine
-Fixed collisions, death boundaries, and spawn points.
Suicune is my favorite of the Legendary Beasts, so I had to do this stage for him.
Goes over Battlefield.
Also goes over Big Blue with a rel file included.
Thanks to ForOhFor Error for importing the Ice Castle from Zack and Wiki.
Thanks to MarioKing64DS for being sexy.
Thanks to DataDrain for the video!



Edit: SJS made a great portrait, get it, and others here.
http://forums.kc-mm.com/index.php?topic=8348.0
“Muh huh huh huh huh... Witness my rebirth...â€
Well, here she is, after all this time, she's finally gotten a vertex edit... XD
Ms Spinda And Mikuru Asahina did the hair, and jewels, the cape, and the finishing touches were done by StarWaffle.
http://forums.kc-mm.com/index.php?topic=8348.0
“Muh huh huh huh huh... Witness my rebirth...â€
Well, here she is, after all this time, she's finally gotten a vertex edit... XD
Ms Spinda And Mikuru Asahina did the hair, and jewels, the cape, and the finishing touches were done by StarWaffle.






~Please redownload, added some sword fixes~
Well, I suppose I've put this off long enough...
Here he is! The Pokemon Trainer, rigged over Ike, weilding the Old Rod of Power. And he snagged a Magikarp to boot.
Has perfect metals, perfect final smash eyes, perfect shaders, perfect normals, perfect vetices, perfect shoes, perfect pants, perfect backpack, perfect finger nails, and perfect everything else.
Except his knees. Ike's knees are tough to work with.
Anyway, big thanks to Snoopy for the majority of the rig. I started it off, but he did pretty much all the cleaning, as well as made the extra faces and provided the Magikarp and Rod models, so kudos to him.
Also, thanks to Nah and _Data_Drain_ for some texture edits and stuff.
And finally, this should work with just about any Pokemon Trainer texture hack you have. Simply replace his textures with the ones from the texture hack you want and you should be good to go. (You'll probably need to make Final Smash eyes, though)
Won't work with vertexes. Though I suppose I could make some vertexed versions of this if I really wanted to.
(I don't)
Enjoy smacking people around with a fish.
http://forums.kc-mm.com/index.php?topic=17136.0
Well, I suppose I've put this off long enough...
Here he is! The Pokemon Trainer, rigged over Ike, weilding the Old Rod of Power. And he snagged a Magikarp to boot.
Has perfect metals, perfect final smash eyes, perfect shaders, perfect normals, perfect vetices, perfect shoes, perfect pants, perfect backpack, perfect finger nails, and perfect everything else.
Except his knees. Ike's knees are tough to work with.
Anyway, big thanks to Snoopy for the majority of the rig. I started it off, but he did pretty much all the cleaning, as well as made the extra faces and provided the Magikarp and Rod models, so kudos to him.
Also, thanks to Nah and _Data_Drain_ for some texture edits and stuff.
And finally, this should work with just about any Pokemon Trainer texture hack you have. Simply replace his textures with the ones from the texture hack you want and you should be good to go. (You'll probably need to make Final Smash eyes, though)
Won't work with vertexes. Though I suppose I could make some vertexed versions of this if I really wanted to.
(I don't)
Enjoy smacking people around with a fish.
http://forums.kc-mm.com/index.php?topic=17136.0



Kinda a filler hack... I made these edits quite awhile ago. Here's what's changed from Akari's original version...
I changed the eye texture.
I gave him pants, to try to separate him from normal Pit more.
Changed his default expression.
Made his halo glow in dark stages.
Gave his eye a bit more blood.
And that's about it I believe.
I changed the eye texture.
I gave him pants, to try to separate him from normal Pit more.
Changed his default expression.
Made his halo glow in dark stages.
Gave his eye a bit more blood.
And that's about it I believe.



Update 2
Includes a modified brawlex files for those who dont know how to change them so ridley brawlex files gives him 3 jabs,his own soundbank using boss ridley soundbank and metroid franchise icon.
--------------------------------------------------------------------------------
Update: includes crony fixes which are some better gfxs among other misc things.
BRAWLEX files included, which will work perfectly with no GFX glitches when facing CF for everyone who wants ridley to have its own slot, instructions on the readme inside Brawlex ridley.
Includes Snoopy Metaridley on the main 6 textures
added otherm texture ridley to the extra models folder.
----------------------------------------------------------------------------------
ZSS Port: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30461
This is ridley Final version wich draws heavy inspiration from SSBC Ridley moveset, he has now :
- new attacks
-lots of animation revamps
-can glide
- its own FS
-it Includes tons of CSS stuff and now it has recolours to fill all slots.
The only charizard animations left are the wins and 2 taunts if they are made i will update this in the future.
Feedback here: http://forums.kc-mm.com/index.php?topic=49204.0
Includes a modified brawlex files for those who dont know how to change them so ridley brawlex files gives him 3 jabs,his own soundbank using boss ridley soundbank and metroid franchise icon.
--------------------------------------------------------------------------------
Update: includes crony fixes which are some better gfxs among other misc things.
BRAWLEX files included, which will work perfectly with no GFX glitches when facing CF for everyone who wants ridley to have its own slot, instructions on the readme inside Brawlex ridley.
Includes Snoopy Metaridley on the main 6 textures
added otherm texture ridley to the extra models folder.
----------------------------------------------------------------------------------
ZSS Port: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30461
This is ridley Final version wich draws heavy inspiration from SSBC Ridley moveset, he has now :
- new attacks
-lots of animation revamps
-can glide
- its own FS
-it Includes tons of CSS stuff and now it has recolours to fill all slots.
The only charizard animations left are the wins and 2 taunts if they are made i will update this in the future.
Feedback here: http://forums.kc-mm.com/index.php?topic=49204.0



This is a really good rock remix of the final time you fight Blue in Pokemon Red, Blue, and Yellow versions.
I like the way this one loops.
(Source: Pokemon Red/Blue/Yellow)I like the way this one loops.




Melee Mewtwo Alpha v2.00 (vBrawl BETA Version)
All credit goes to KingJigglypuff for starting the vBrawl conversion of the Full Final PSA and Data_Drain for continuing the vBrawl beta testing for the future updates.
What is included on this download?
+Character files (FitLucario00.pac/pcs, FitLucario.pac and Motion.pac + Kirby Mewtwo hat)
+CSPs, Portraits, Stock Icons
+Replay Mewtwo portraits.
+Mewtwo Challenger Approaching files.
+Mewtwo on the Opening Sequence (Sunset and Subspace)
+Mewtwo in the "Unlocked Characters" Data.
+Mewtwo stock icons on the result screen.
+For manual editions, a Readme.txt in each folder with a detailed tutorial for certain homework included.
+Bonus folder with Mewtwo's customized content for some famous mods for Brawl, like Project Melee and much more!
What is the change list for this Final version of Mewtwo?
- (ALMOST) Balanced the Melee hitboxes specially for the vBrawl system. (Credit to KingJigglypuff)
- Melee Psychics added to the PSA.
- Melee Mewtwo's ripped Shadow Ball textures where added to the PSA, also matched his charge behavior to Melee's.
- Mewtwo's Shadow Ball now goes Ziggy Zaggy when fully charged, with Melee's hitboxes.
- Fully revamped Animation and PSA work from previous versions.
- Melee's Down-B Disable attack was finally able to be created just like in Melee, give credit to KingJigglypuff.
- Melee's Side-B Confusion move was fixed and matched up to Melee's move.
- Melee-Like sound effects added on the PSA. (No Weird Noises)
- Fixed all the Graphic Effects to Match Melee's.
- Melee's animations where added to the Motion.pac and where fixed and matched to Melee's in PSA.
Why this is NOT the Final Version?
Great details still need to be done/changed for a better gameplay balance, that's all.
Does it freeze?
It doesn't freeze if used correctly, to avoid freezes and un-balancing issues, many alternate versions of this PSA have been made for every famous Brawl mod, like the Project Melee, Brawl+, the Riivolution mods and even the non-mods Normal Brawl & Pal Brawl <--- these are the alternative versions to this download. (you can find those on my Vault)
Now enjoy the most complete hack available in the Brawl Vault and the Brawl hacking world in general.
*You cannot use it for editions, without my permission or KingJigglypuff's permission*
The Project Mewtwo!
http://www.smashboards.com/showthread.php?t=295547
----------------------------------------
The Project Mewtwo! (KC-MM)
http://forums.kc-mm.com/index.php?topic=55338.0
----------------------------------------
All credit goes to KingJigglypuff for starting the vBrawl conversion of the Full Final PSA and Data_Drain for continuing the vBrawl beta testing for the future updates.
What is included on this download?
+Character files (FitLucario00.pac/pcs, FitLucario.pac and Motion.pac + Kirby Mewtwo hat)
+CSPs, Portraits, Stock Icons
+Replay Mewtwo portraits.
+Mewtwo Challenger Approaching files.
+Mewtwo on the Opening Sequence (Sunset and Subspace)
+Mewtwo in the "Unlocked Characters" Data.
+Mewtwo stock icons on the result screen.
+For manual editions, a Readme.txt in each folder with a detailed tutorial for certain homework included.
+Bonus folder with Mewtwo's customized content for some famous mods for Brawl, like Project Melee and much more!
What is the change list for this Final version of Mewtwo?
- (ALMOST) Balanced the Melee hitboxes specially for the vBrawl system. (Credit to KingJigglypuff)
- Melee Psychics added to the PSA.
- Melee Mewtwo's ripped Shadow Ball textures where added to the PSA, also matched his charge behavior to Melee's.
- Mewtwo's Shadow Ball now goes Ziggy Zaggy when fully charged, with Melee's hitboxes.
- Fully revamped Animation and PSA work from previous versions.
- Melee's Down-B Disable attack was finally able to be created just like in Melee, give credit to KingJigglypuff.
- Melee's Side-B Confusion move was fixed and matched up to Melee's move.
- Melee-Like sound effects added on the PSA. (No Weird Noises)
- Fixed all the Graphic Effects to Match Melee's.
- Melee's animations where added to the Motion.pac and where fixed and matched to Melee's in PSA.
Why this is NOT the Final Version?
Great details still need to be done/changed for a better gameplay balance, that's all.
Does it freeze?
It doesn't freeze if used correctly, to avoid freezes and un-balancing issues, many alternate versions of this PSA have been made for every famous Brawl mod, like the Project Melee, Brawl+, the Riivolution mods and even the non-mods Normal Brawl & Pal Brawl <--- these are the alternative versions to this download. (you can find those on my Vault)
Now enjoy the most complete hack available in the Brawl Vault and the Brawl hacking world in general.
*You cannot use it for editions, without my permission or KingJigglypuff's permission*
The Project Mewtwo!
http://www.smashboards.com/showthread.php?t=295547
----------------------------------------
The Project Mewtwo! (KC-MM)
http://forums.kc-mm.com/index.php?topic=55338.0
----------------------------------------



Ridley doesnt turn into Samus but if you dont have anything on samus, samus will turn into ridley after his FS if you dont want that use this: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30464
This is ridley Final version Over ZSS, this isnt a rel port since you cant even rel port over zss, its a true port and its identical to the CF version in every way, the only diference is this one has FS eyes while the CF doesnt do to CF not having FS eyes, the moveset draws heavy inspiration from SSBC Ridley moveset, he has now :
- new attacks
-lots of animation revamps
-can glide
- its own FS
-it Includes tons of CSS stuff and now it has recolours to fill all slots.
The only charizard animations left are the wins and 2 taunts if they are made i will update this in the future.
Feedback here: http://forums.kc-mm.com/index.php?topic=49204.0
This is ridley Final version Over ZSS, this isnt a rel port since you cant even rel port over zss, its a true port and its identical to the CF version in every way, the only diference is this one has FS eyes while the CF doesnt do to CF not having FS eyes, the moveset draws heavy inspiration from SSBC Ridley moveset, he has now :
- new attacks
-lots of animation revamps
-can glide
- its own FS
-it Includes tons of CSS stuff and now it has recolours to fill all slots.
The only charizard animations left are the wins and 2 taunts if they are made i will update this in the future.
Feedback here: http://forums.kc-mm.com/index.php?topic=49204.0



Edit 2: Download fixed. Sorry about that. I guess Mediafire is going on some crusade. <_<
Edit: SJS made a great portrait for this, get it, and others here.
http://forums.kc-mm.com/index.php?topic=8348.msg700208#msg700208
Well, what can I say... I was bored, and saw Hans-460's Shadow Queen Rosalina, I just wanted to update it, to match the latest Shadow Queen Peach better... This was made for a green team pallet.
So yeah, enjoy. :P
Edit: SJS made a great portrait for this, get it, and others here.
http://forums.kc-mm.com/index.php?topic=8348.msg700208#msg700208
Well, what can I say... I was bored, and saw Hans-460's Shadow Queen Rosalina, I just wanted to update it, to match the latest Shadow Queen Peach better... This was made for a green team pallet.
So yeah, enjoy. :P



Edit: SJS made a nice portrait for this, get it, and others here.
http://forums.kc-mm.com/index.php?topic=8348.msg700208#msg700208
Hm, this is a recolor of my own Goth Lolita Peach, though it's a Rosalina texture, named by PrideToBeMe. ^_^
There's now a CSP for her, look below.
Credit obviously goes to lensho.
Here's a CSP for her:
http://i956.photobucket.com/albums/ae41/_Data_Drain_/Character%20Select%20Portraits/Image14.png
http://forums.kc-mm.com/index.php?topic=8348.msg700208#msg700208
Hm, this is a recolor of my own Goth Lolita Peach, though it's a Rosalina texture, named by PrideToBeMe. ^_^
There's now a CSP for her, look below.
Credit obviously goes to lensho.
Here's a CSP for her:
http://i956.photobucket.com/albums/ae41/_Data_Drain_/Character%20Select%20Portraits/Image14.png



edit: download link is not broken
update: stop reporting this for CSP credit, the person who made them is SJS and he's credited for it, stop reporting it.
Dec 22 - Young Impa Re-added!
I'd like to thank Sorceress for testing and taking these pics, and also ads15 for doing some UV edits, and for teaching me how to do UV editing! Also Puraidou and _Data_Drain_ for the Fi re-colors.
Today, I bring you 2 new characters in 1 pack! I bring you Fi, and Young Impa from The Legend of Zelda: Skyward Sword.
Fi is the spirit who resides in the Goddess Sword/Master Sword, in Skyward Sword and helps Link in his adventure to save Zelda.
Young Impa is a Servant sent by the goddess to aid Princess Zelda in her adventure.
Anyways... ENJOY! Also they have metal textures and Final Smash eyes. Fi has no eyes so therefore no Final Smash eyes or anything.
update: stop reporting this for CSP credit, the person who made them is SJS and he's credited for it, stop reporting it.
Dec 22 - Young Impa Re-added!
I'd like to thank Sorceress for testing and taking these pics, and also ads15 for doing some UV edits, and for teaching me how to do UV editing! Also Puraidou and _Data_Drain_ for the Fi re-colors.
Today, I bring you 2 new characters in 1 pack! I bring you Fi, and Young Impa from The Legend of Zelda: Skyward Sword.
Fi is the spirit who resides in the Goddess Sword/Master Sword, in Skyward Sword and helps Link in his adventure to save Zelda.
Young Impa is a Servant sent by the goddess to aid Princess Zelda in her adventure.
Anyways... ENJOY! Also they have metal textures and Final Smash eyes. Fi has no eyes so therefore no Final Smash eyes or anything.



Minor update: I made a slight UV fix to his gauntlet... Not that noticeable, but still, I figured since I figured out how to, I'd fix it anyway. And made his half coat's color fit better with the rest of the hack.
This was kinda meant to be a joke with all the different Cloud hacks... But I actually liked the way this turned out, credit of course goes to BeyondYou, for the best Cloud models in the vault. :P
Edit: How did this get so many downloads...? ಠ_ಠ;
This was kinda meant to be a joke with all the different Cloud hacks... But I actually liked the way this turned out, credit of course goes to BeyondYou, for the best Cloud models in the vault. :P
Edit: How did this get so many downloads...? ಠ_ಠ;






Update: Added the Blue Mewtwo to the download, choose between that one, and the other filler pallets.
Okay, here's my attempt to make Mewtwo a bit more Brawlish. I also made the default one have a more purple tail and eyes, to be more game accurate.
Note:
The first picture is a comparison, my edit on the left, and the original Melee texture on the right.
Note 2:
To use these with the PSA. Extract the texture datas in BrawlBox, and import them over the Mewtwo model included with the PSA. Since these models are intended to be Wifi safe...
The colors are.
00 - Default
01 - Orange, AKA DAT MANGO MEWTWO!
02 - Shiny
04 - Blue Mewtwo, or Gameboy Mewtwo
05 - XD002 Mewtwo
Okay, here's my attempt to make Mewtwo a bit more Brawlish. I also made the default one have a more purple tail and eyes, to be more game accurate.
Note:
The first picture is a comparison, my edit on the left, and the original Melee texture on the right.
Note 2:
To use these with the PSA. Extract the texture datas in BrawlBox, and import them over the Mewtwo model included with the PSA. Since these models are intended to be Wifi safe...
The colors are.
00 - Default
01 - Orange, AKA DAT MANGO MEWTWO!
02 - Shiny
04 - Blue Mewtwo, or Gameboy Mewtwo
05 - XD002 Mewtwo



Edit 2:
I made a CSP, and a BP for her.
http://i956.photobucket.com/albums/ae41/_Data_Drain_/Character%20Select%20Portraits/Chiyako.png
CSP.
http://i956.photobucket.com/albums/ae41/_Data_Drain_/Character%20Select%20Portraits/ChiyakoBP.png
BP.
A girl with the heart of a warrior...
...I was very bored when I made this, and made this, special thanks to to Aafyre for letting me use a few parts of his hacks, and LookItsLink for letting me use his Yurippe hack. :)
I made a CSP, and a BP for her.
http://i956.photobucket.com/albums/ae41/_Data_Drain_/Character%20Select%20Portraits/Chiyako.png
CSP.
http://i956.photobucket.com/albums/ae41/_Data_Drain_/Character%20Select%20Portraits/ChiyakoBP.png
BP.
A girl with the heart of a warrior...
...I was very bored when I made this, and made this, special thanks to to Aafyre for letting me use a few parts of his hacks, and LookItsLink for letting me use his Yurippe hack. :)



Get rid of that cry baby Lucas and get this fully replacement of the epic Princess Kumatora.
Comes in 9 different flavors!
- Dark
- Ice
- Mint
- Electric
- Autumn
- Violet
- Goth
- Lucatora
- Clay
The pack was made by ItalianStallion and DataDrain, save for the violet one, and they wanted me to upload this pack, so, enjoy =]
Comes in 9 different flavors!
- Dark
- Ice
- Mint
- Electric
- Autumn
- Violet
- Goth
- Lucatora
- Clay
The pack was made by ItalianStallion and DataDrain, save for the violet one, and they wanted me to upload this pack, so, enjoy =]



Edit:
You can now get a CSP and BP by Wolfric.
http://i68.photobucket.com/albums/i6/X-Cloud/Brawl/CSPs/AlteriaCSP.png
http://i68.photobucket.com/albums/i6/X-Cloud/Brawl/CSPs/AlteriaBP.png
This is Girly Goth Pit version 2, textures have been fixed up, better model, and just over all better... Credit goes to X_funtaztic_X for the model, and my sister, for starting this texture, I just finished it...
I hope you all like it. ^_^
You can now get a CSP and BP by Wolfric.
http://i68.photobucket.com/albums/i6/X-Cloud/Brawl/CSPs/AlteriaCSP.png
http://i68.photobucket.com/albums/i6/X-Cloud/Brawl/CSPs/AlteriaBP.png
This is Girly Goth Pit version 2, textures have been fixed up, better model, and just over all better... Credit goes to X_funtaztic_X for the model, and my sister, for starting this texture, I just finished it...
I hope you all like it. ^_^



Yes yes, he's a recolor, but I like the way he turned out.
Note: This was also a request by PrideToBeMe
Here's a CSP for him:
http://i956.photobucket.com/albums/ae41/_Data_Drain_/Character%20Select%20Portraits/Image21.png
Note: This was also a request by PrideToBeMe
Here's a CSP for him:
http://i956.photobucket.com/albums/ae41/_Data_Drain_/Character%20Select%20Portraits/Image21.png



Random update: There's now a PAL version in here too, I grabbed the PAL Meta Knight PAC, edited it to have the fixes from the US PAC, and tested it in my US game, the results screen does not glitch up, so I believe I got it right. Sorry I didn't do this sooner PAL players. :(
Video: http://www.youtube.com/watch?v=I6ZTiZZY7HE&feature=channel_video_title
Note: You will need to put the FitMetaKnight.pac, and FitMetaKnightMotionect.pac in as well. These fix some glitches.
UPDATE!!!: 7/31/11:
The halo now glows in dark stages, and also doesn't become see through at the bottom.
His legs are 100% gone now, thanks to material editing. His wing claws are completely gone, as well as his cape.
His body is improved. And finally, he has two more weapons to choose from.
The Crystal Shard Sword, and the Thorn Sword.
I hope you all like this update. ^_^
"I can not exist, I am Zero, I am Nothing, But if I am nothing... How can I exist? I am Zero 2, Zero, Squared, But being Squared means only one thing, I am... The Infinite..."
Video: http://www.youtube.com/watch?v=I6ZTiZZY7HE&feature=channel_video_title
Note: You will need to put the FitMetaKnight.pac, and FitMetaKnightMotionect.pac in as well. These fix some glitches.
UPDATE!!!: 7/31/11:
The halo now glows in dark stages, and also doesn't become see through at the bottom.
His legs are 100% gone now, thanks to material editing. His wing claws are completely gone, as well as his cape.
His body is improved. And finally, he has two more weapons to choose from.
The Crystal Shard Sword, and the Thorn Sword.
I hope you all like this update. ^_^
"I can not exist, I am Zero, I am Nothing, But if I am nothing... How can I exist? I am Zero 2, Zero, Squared, But being Squared means only one thing, I am... The Infinite..."






Note: Sadly, the side B still has some yellow... I couldn't find out where you edit that one... I apologize in advance.
Also, this is for the US version, if you're using the PAL, or Japanese version, just take the texture files, and replace the proper images in your region's pac file... And also export the Mach Tornado model, and replace the one in your pac.
I just made this out of boredom.
Yeah... Not much else to say here. It's just blood red effects for Meta Knight...
...
OR IS IT!?
Also, this is for the US version, if you're using the PAL, or Japanese version, just take the texture files, and replace the proper images in your region's pac file... And also export the Mach Tornado model, and replace the one in your pac.
I just made this out of boredom.
Yeah... Not much else to say here. It's just blood red effects for Meta Knight...
...
OR IS IT!?
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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