6 October 31st, 2019
Zaibatsu Headquarters by Link990[Audio - Stage/Menu]
Zaibatsu Headquarters' theme from Tekken 3D: Prime Edition.
(Source: TEKKEN 3D: Prime Edition) 19 July 12th, 2019
Infinite Azure - Moonsiders 1st by Link990[Audio - Stage/Menu]
Regular round theme for Infinite Azure in Tekken 7.
Best training stage.
(Source: TEKKEN 7)Best training stage.
7 July 12th, 2019
Brimstone & Fire 2nd by Link990[Audio - Stage/Menu]
Winning round theme for Brimstone & Fire in Tekken 7.
(Source: TEKKEN 7) 10 July 12th, 2019
Jungle Outpost - Equator Line 1st by Link990[Audio - Stage/Menu]
I think we are missing some Tekken songs in Smash Custom Music, so I just decided to upload a few. Starting off with Equator Line 1st!
(Source: TEKKEN 7) 81 August 28th, 2017
Competitive Battlefield Fortress by Link990[Stage - Texture, Vertex, Import - Final Destination]
190 April 30th, 2017
The Wilds (SSE) by Link990[Stage - Texture, Vertex, Import - Final Destination]
170 December 31st, 2014
Pirates' Alcove by Link990[Stage - Texture, Vertex, Import - Final Destination]
Completely based on Soul Calibur 2's Pirates' Alcove stage. I may update this in the future with a more realistic pirate ship instead of the one currently used. Soul Calibur 2 textures were ripped by the VG-resource community, so credit to them.
The stage has untouchable water, if you know how to make it swimmable and wish to modify it, PM me.
The stage has untouchable water, if you know how to make it swimmable and wish to modify it, PM me.
167 December 25th, 2014
Trophy Display Arena by Link990[Stage - Texture, Vertex, Import - Final Destination]
Well, I'm sorta back into hacking, so to kick off on christmas, I've decided to do this. Was a bit tricky to do it, since it would be a really big stage if resized. I've tried to make it as competitive as I could while staying in track of its size. Anyways, this stage can be really good if you wanna re-texture it or remake it, just make sure to give me credit if you got the stage from me.
Thanks =D
Thanks =D
182 April 30th, 2017
SSE Factory (Moving Smash Skiff) by Link990[Stage - Texture, Vertex, Import - Final Destination]
394 January 29th, 2014
Eyerock's Boss Room (Super Mario 64) by Link990 with credit to Mewtwo2000 & alec pike[Stage - Texture, Vertex, Import - Final Destination]
I've made this hack a while ago, but now it's updated.
For the first time, this is a hack I've put serious effort in.
Has the star's eye transparency fixed, custom lighting and shadows. Since I still don't know very well how to animate a few objects, Eyerock will only be blinking.
But still... I'm really satisfied with this!
Credit to Mewtwo2000 for the shadow system I borrowed from one of his hacks.
For the first time, this is a hack I've put serious effort in.
Has the star's eye transparency fixed, custom lighting and shadows. Since I still don't know very well how to animate a few objects, Eyerock will only be blinking.
But still... I'm really satisfied with this!
Credit to Mewtwo2000 for the shadow system I borrowed from one of his hacks.
150 January 23rd, 2014
Yunsung over Marth by Link990 with credit to NAMCO[SFX - Marth]
Requested by SonicTriforceLego.
Another Soul Calibur character gets his voice in Brawl. This time, Yunsung!
(Source: Soul Calibur II)Another Soul Calibur character gets his voice in Brawl. This time, Yunsung!
145 January 23rd, 2014
Maxi over Falco by Link990 with credit to NAMCO[SFX - Falco]
Another Soul Calibur 3 char makes his entry into Brawl.
Now, it's Maxi!
(Source: Soul Calibur III)Now, it's Maxi!
269 January 23rd, 2014
Siegfried Over Ike by Link990 with credit to NAMCO[SFX - Ike]
Another Soul Calibur III voice import. This time, Siegfried over Ike! For those who are sick of "I fight for my friends" thing. LOL
Anyways, the preview is a little off-date but it shows well how it ended. I recommend using Super Sawndz in order to insert the .sawnd file in the pack.
Enjoy Sieg, the Nightmare Slayer!
(Source: Soul Calibur III)Anyways, the preview is a little off-date but it shows well how it ended. I recommend using Super Sawndz in order to insert the .sawnd file in the pack.
Enjoy Sieg, the Nightmare Slayer!
320 December 6th, 2013
Nightmare over Ganondorf by Link990 with credit to NAMCO[SFX - Ganondorf]
Since I've promised this, here it is at last!
Nightmare over Ganondorf to go with Beyond's Nightmare hack. There's an Soul Edge PSA as well, you can see on the video.
To use this voice pack, insert the .sawnd with Super Sawndz! Enjoy the greatest nightmare!
(Source: Soul Calibur III)Nightmare over Ganondorf to go with Beyond's Nightmare hack. There's an Soul Edge PSA as well, you can see on the video.
To use this voice pack, insert the .sawnd with Super Sawndz! Enjoy the greatest nightmare!
222 March 23rd, 2014
Custom Mia voice pack over Marth by Link990 with credit to NAMCO[SFX - Marth]
UPDATE
(23/03) Everything has been finally fixed. Changed back to .sawnd file.
I was sick of having Marth's voice over Mia's hack, so I've decided to do something about this. Voice clips been ripped of Soul Calibur III (Custom Character Girl 2 voice) and I really think the voice suits her! Enjoy!
(Source: Soul Calibur III)(23/03) Everything has been finally fixed. Changed back to .sawnd file.
I was sick of having Marth's voice over Mia's hack, so I've decided to do something about this. Voice clips been ripped of Soul Calibur III (Custom Character Girl 2 voice) and I really think the voice suits her! Enjoy!
11 May 31st, 2013
Vs Seto Kaiba by Link990[Audio - Stage/Menu]
A song I posted here a time ago. I don't know why, but it was removed so I'm reposting it.
Seto Kaiba's duel theme from Yu-Gi-Oh Forbidden Memories for PS1.
(Source: Yu-Gi-Oh Forbidden Memories)Seto Kaiba's duel theme from Yu-Gi-Oh Forbidden Memories for PS1.
373 March 4th, 2013
Jolly Roger Bay by Link990, Mewtwo2000 with credit to Legacy, davey & alec pike[Stage - Texture, Vertex, Import - Final Destination]
Stage fixed by Mewtwo2000
My first stage import as a .obj file AND from one of my favourite games from all time, I bring you Jolly Roger Bay!
I really wanted to see more N64 stages around, and I'm literally dying to see more. I decided to make this stage since it wasn't around.
Goes over Wi-Fi & Final Destination, but you may use a .rel to use it over other stages.
Enjoy!
My first stage import as a .obj file AND from one of my favourite games from all time, I bring you Jolly Roger Bay!
I really wanted to see more N64 stages around, and I'm literally dying to see more. I decided to make this stage since it wasn't around.
Goes over Wi-Fi & Final Destination, but you may use a .rel to use it over other stages.
Enjoy!
15 February 9th, 2013
Technodrome ~ Let's Kick Shell! by Link990[Audio - Stage/Menu]
Title says all. LET'S KICK SHELL!
(Source: Teenage Mutant Ninja Turtles IV) 90 April 23rd, 2013
Smash Skiff (Bomb Factory) by Link990 with credit to Sky Grounder[Stage - Texture, Vertex, Import - Wi-fi Room]
18 July 31st, 2014
Those Who Go To Heaven ~ Dragon's Nest by Link990[Audio - Stage/Menu]
Perfect Loop.
Epic song from Tekken 5. =)
(Source: Tekken 5)Epic song from Tekken 5. =)
72 February 13th, 2013
Dire Dire Docks (Metal Cover) by Link990 with credit to Matt O'Rourke[Audio - Stage/Menu]
Just surfin' around youtube and i find Mario Kart 64 Rainbow Road Cover (made by the same artist, Matt O'Rourke) and sure it was amazing. Then, i find the cover for Dire Dire Docks. Another good cover! So i decided to upload the metal cover for Dire Dire Docks here. Perfect Loop!
(Source: Super Mario 64 (Matt O'Rourke)) 63 February 13th, 2013
Rainbow Road (Metal Cover) by Link990 with credit to Matt O'Rourke[Audio - Stage/Menu]
The very first cover of Matt O'Rourke that I said in Dire Dire Docks (Metal Cover). Just awesome. Can't say more.
Perfect Loop!
(Source: Mario Kart 64 (Matt O'Rourke))Perfect Loop!
150 April 23rd, 2013
Fortress Dungeon by Link990 with credit to Sky Grounder[Stage - Texture, Vertex, Import - Wi-fi Room]
###UPDATE###
It seems that the glitch i mentioned was actually by a bad positioning of the Player3N location. Redownload for the fixed problem.
This one is in The Battlefield Fortress, just before Ike joins you. It looks rather cool, since the fog and background make a decent dungeon, and the train rails might make the fight, let's say better. Well, enjoy it!
---Goes over Wi-Fi Room
It seems that the glitch i mentioned was actually by a bad positioning of the Player3N location. Redownload for the fixed problem.
This one is in The Battlefield Fortress, just before Ike joins you. It looks rather cool, since the fog and background make a decent dungeon, and the train rails might make the fight, let's say better. Well, enjoy it!
---Goes over Wi-Fi Room
211 December 16th, 2013
Jungle (Waterfall's top) by Link990 with credit to Sky Grounder[Stage - Texture, Vertex, Import - Wi-fi Room]
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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